The Price of Prophecy (Production)
Pathfinder Second Edition

Snapshot · Oct 9, 2026, 7:41 PM

  • The Price of Prophecy (Production)
    • narrativeCampaign Primer
    • narrativeThe Lore of Druma
    • Module artifacts
      • handoutThe Palakar Forest & The Town of Macridi
      • itemCedar Whisper Charm
      • itemAlchemical Reagent Bundle
      • imageGolden Hand Seal
      • mapDruma WikiPath
      • pageThe Price of Prophecy - PC Guide
      • monster blockMacridi Blade Warrior
      • monster blockBlightroot
      • articleCedar Court
      • pdfDruma_and_Northern_Shining_Kingdoms_Player_Reference
      • handoutTar Taargadth
      • itemBrassbound Hero’s Mark
      • itemInfernal Blight Reagent Bundle
      • imageGolden Hand Stamp
      • mapOld Macridi
      • pageCampaign Arc (FULL Spoilers)
      • monster blockWood Wraith
      • articleCourt of Seasons
      • handoutOath of Everlasting Friendship
      • itemAmberglass Reagent Case
      • itemCedar Court Amber
      • imageThe Quiet Current Seal
      • mapMacridi Area
      • pageCampaign Arc (FULL Spoilers) (new CSS)
      • monster blockSpeaker of the Pale
      • articleDesolation Blade Mounds
      • handoutBlood Price Economy
      • itemLantern of Last Echoes
      • mapDruma Detailed
      • pagePlayer Primer • Pulgari Estate<
      • monster blockAnimated Log Servant
      • articlePulgar Estate v2
      • handoutDruma - Profit and Prophecy
      • itemThuld’s Pattern Awl
      • mapNew Macridi (blocks)
      • pageGM Primer • Pulgari Endgame
      • monster blockBarrow Clay Sentinel
      • articlePulgari Estate
      • handoutNew Macridi
      • mapKerse
      • pagePlayer Reference - Lores
      • monster blockInfernal Blightseed Swarm
      • articleReiver's Right
      • handoutThe Blight of 4719
      • mapNew Macridi
      • pageTreasure, Reagents, and Party Size
      • monster blockInfernal Rootling
      • articleMacridi
      • handoutLevel 1-2 Treasure Menu
      • mapNew Macridi (blocks color)
      • monster blockInfernal Thornling
      • articleMacridi Blades
      • handoutNew Macridi — Magical Services
      • handoutLevel 2–3 Treasure Menu
      • monster blockInfernal Treeling
      • articleCourt of Endless Revelry
      • handoutThe Legacy of Thuld
      • monster blockInfernal Blight Stalker
      • articleMammon: The Argent Prince
      • monster blockInfernal Blight Reveler
      • articleInfernal Blight — Progression
      • monster blockBrimorak Demon
      • articleThe Quiet Current
      • monster blockOrt (Drudge Devil)
      • monster blockGOLDEN HAND MERCENARY
      • monster blockGOLDEN HAND ARCHER
      • monster blockForeman Hendrik
    • Acts
      • actA1Investigating Reiver's Right
        • narrativeOverview
        • sceneS1Briefing at Karland's Sawmill
          • narrativeMain
          • handoutInvestigate Reiver's Right
          • encounterE1Meeting Danum Karland
            • narrativeMain
            • challengeMeeting Danum Karland Challenges
            • imageBlighted Log
            • checklistTakeaways from Karland's Sawmill
            • sidebarGM Notes
          • checklistKarland's Sawmill — Contract
        • sceneS2Around Town Macridi
          • narrativeMain
          • mapOld Macridi (Unmarked)
          • mapOld Macridi
          • encounterE1Karland's Sawmill
            • narrativeMain
          • handoutOld Macridi — Spellcasting Services
          • encounterE2Fanciful Inquiries
            • narrativeMain
            • sidebarBuying Maps
            • shopFanciful Inquiries — Shop Menu
          • encounterE3The Gilded Ledger Tavern
            • narrativeMain
            • challengeE3 — The Gilded Ledger Tavern Challenges
            • handoutRecover the Boles
          • encounterE4The Salty Bark Tannery
            • narrativeMain
          • encounterE5Sanctitude Saunas
            • narrativeMain
            • articleThe Empty Private Chamber
          • encounterE6The Iron-Root Apothecary
            • narrativeMain
            • challengeAlchemist Rub
            • articleAlchemical Reagent Bundle
            • treasureIron-Root Apothecary — Alchemist Supplies
            • shopApothecary Alchemical Supplies
          • encounterE7Assembly Institute
            • narrativeMain
          • encounterE8The Veridical Scriptorium
            • narrativeMain
            • pageGM Primer • Hidden Conspiracy
            • handoutTakeaways from Veridical Scriptorium
            • challengeIdentify the Seal
            • imageGolden Hand Stamp
          • encounterE9The Watchmaker's Loft
            • narrativeMain
            • treasureWatchmen's Loft List
          • encounterE10Best Fit Furnishings
            • narrativeMain
        • sceneS3The Darkwood at Mudjaw Reach
          • narrativeMain
          • encounterE1Getting the Darkwood
            • narrativeMain
            • mapMudjaw Beach sketch
            • articleMudjaw Beach Field Reconnaissance
            • mapMudjaw Beach
            • monster blockBalanced — 2× Reefclaw
            • monster blockBlue-Ringed Octopus
            • monster block2× Grindylow
            • monster block3× Mudjaw Lurebloom
            • sidebarMovement in the Shallow
            • handoutTactics
            • articleXP
        • sceneS4The North Road
          • mapNorth Road - Sketch
          • mapNorth Road - Detail
        • sceneS5Pulgari Estate Crossroads
          • encounterE1Golden Hand
            • monster block2x Golden Hand Mercenary
            • monster blockGolden Hand Archer
            • pageXP
            • pageRecall Knowledge
            • imageGolden Hand Crossing
        • sceneS6Reiver's Right
          • encounterE1South Gate (North Road)
            • narrativeMain
          • encounterE2Gatehouse
            • narrativeMain
            • letterLeft for Anyone Who Comes After
            • trapGatehouse Snapbow
            • mapGatehouse Interior
          • mapReiver's Right Sketch
          • encounterE3Central Yard
            • narrativeMain
            • monster block4× Hardwood Scamp
          • encounterE4Foreman's Hall / Camp Hall
            • narrativeMain
            • monster blockForeman Hendrik
            • sidebarThe Corruption of Foreman Hendrick
            • treasureForeman Hendrick's Log Book
            • treasureHidden Compartment - Golden Hand Log Book
            • mapCamp Hall Inside
            • letterForeman Hendrick's Log Book
          • mapReivers's Right Battlemap
          • encounterE5Cookhouse & Mess
            • narrativeMain
          • encounterE6Bunkhouses / Workers' Cabins
            • narrativeMain
            • narrativeHalven's Darkwood
          • mapReiver's Right Sketch (Unmarked)
          • encounterE7Storehouse
            • narrativeMain
            • trapRigged Cargo Collapse
            • mapStorehouse Battlemap
            • mapStorehouse Battlemap 2
            • pageDerrin Hale's Abandoned Satchel
            • letterDerrin Hale's Letter
            • treasureDerrin's Effects
          • pageWorkers Escape
          • encounterE8Smithy
            • narrativeMain
            • letterDarkwood Note
          • pageGM Notes for Party of 5, 2nd Level
          • encounterE9Stables
            • narrativeMain
          • pageFive Relics of Reiver's Right
          • encounterE10Sawpit / Sawyard
            • narrativeMain
            • monster block3× Infernal Rootling
            • mapSawpit/Sawyard Battlemap
            • monster blockInfernal Thornling
          • pageThe Long Dividend
          • encounterE11Carpentry Shed
            • narrativeMain
          • imageThe Long Dividend Image
          • encounterE12Log Stacks
            • narrativeMain
            • monster blockWood Wraith
            • monster block3× Animated Log Servant
            • mapLog Stacks Battlemap
          • encounterE13Log Chute & Hoist
            • narrativeMain
            • mapLog Chute & Hoist Battlemap
            • pageThe Lower Works — Western Approach
            • mapCollapsed Tunnel Entrance to Lower Works
            • narrativeCollapsed Tunnel Entrance Notes
          • shopTallow's Odds and Ends
          • encounterE14Lower Landing / Dock
            • narrativeMain
          • pageTraveling Merchant · The Long Dividend
          • encounterE15Watchtower
            • narrativeMain
            • letterFound Letter
          • encounterE16Shrine of Erastil
            • narrativeMain
          • encounterE17North Track (to Ranger Road)
            • narrativeMain
          • subsceneSS1E18 - The Lower Works
            • narrativeOverview
            • narrativeLower Works Overview
            • narrativeMain
            • narrativeEncounter Scaling — 4 or 5 Level-2 PCs
            • encounterE18Concealed Entrance
              • narrativeMain
              • treasureLower Works Shift Key
            • mapThe Lower Works Map
            • encounterE18Access Ramp
              • narrativeMain
              • trapRunaway Ore Cart
            • mapThe Lower Works Battlemap
            • encounterE18North Gallery
              • narrativeMain
              • monster block2× Infernal Thornling
              • monster blockInfernal Rootling
              • sidebarFive-Character Adjustment
            • mapThe Lower Works Map 2
            • encounterE18Ventilation Shaft
              • narrativeMain
              • trapVentilation-Shaft Collapse
              • treasureGolden Hand Ventilation Tags
            • mapThe Lower Works Map 2 Battlemap
            • encounterE18Supply Depot
              • narrativeMain
              • treasureLower Works Emergency Cache
              • treasureStamped Supply Manifest
            • encounterE18Western Excavation
              • narrativeMain
              • monster blockBarrow Clay Sentinel
              • treasureMacridi Blade Survey Token
            • encounterE18Flooded Passage
              • narrativeMain
              • monster block2× Blue-Ringed Octopus
              • sidebarFive-Character Adjustment
              • trapFlood Surge
            • encounterE18Workers' Quarters
              • narrativeMain
              • treasureLower Works Crew Roster
              • treasureDerrin Hale Freight Chit
              • treasureWorkers' Lockbox
            • encounterE18Eastern Tunnels
              • narrativeMain
              • monster blockInfernal Blightling
              • monster block2× Infernal Rootling
              • monster blockInfernal Thornling
              • sidebarFive-Character Adjustment
              • treasureAbandoned Survey Board
            • encounterE18The Blightroot
              • narrativeMain
              • trapInfernal Blightroot
              • monster block2× Infernal Rootling
              • monster blockInfernal Thornling
              • sidebarFive-Character Adjustment
              • treasureFresh Blightroot Sample
              • sidebarBlight Terminology
            • encounterE18Deepest Dig
              • narrativeMain
              • treasureDeep Survey Ledger
              • treasureWarded Drill Core
              • treasureGolden Hand Transit Seal
        • sceneS7Epilogue to Reiver's Right
          • treasureConsolidated Treasure Menu - Lv1 - 2
      • actA2Kerse
        • sceneS1Corven Vell's Hideout
          • narrativeOverview
          • narrativeHook from Reiver's Right
          • narrativeRunning the Hideout
          • narrativeSecurity & Consequences
          • narrativeFinal Discovery
          • subsceneSS1H1 - Entry Hall
            • narrativeMain
            • trapVell's Courtesy Needle
          • itemCorven Vell's Comparative Assay Kit
          • subsceneSS2H2 - Conservatory
            • narrativeMain
            • trapIrritant Mist Manifold
          • sidebarAlchemical Treasure
          • subsceneSS3H3 - Preparation Laboratory
            • narrativeMain
            • trapVolatile Separation Bench
          • mapCV Hideout
          • subsceneSS4H4 - Specimen Gallery
            • narrativeMain
            • trapCompromised Specimen Case
          • mapCV Hideout Battlemap
          • subsceneSS5H5 - Study & Correspondence
            • narrativeMain
          • mapCV Hideout Sketch
          • subsceneSS6H6 - Lower Laboratory
            • narrativeMain
            • narrativeAfter the Fight
          • subsceneSS7H7 - Comparative Laboratory
            • narrativeMain
            • trapArchive Purge
        • articleKerse Downtime
        • articleKerse Downtime 2
        • articleMacridi to Kerse by Boat
        • articleDruma — Dwarven Rivercraft
      • actA3The Cedar Court
        • sceneS1Getting to the Cedar Court
          • mapCedar Court - Surrounding Area
        • sceneS2The Cedar Court
          • mapCedar Court Sketch
        • sceneS3The Cedar Blightroot
      • actA4Court of Endless Revelry
      • actA5The Court of Seasons
        • narrativeStub Overview
      • actA5Barak Thuld
        • narrativeBarak Thuld
        • articleRagna Stonewake
        • mapBarak Thuld Sketch
        • mapBarak Thuld
        • mapBarak Thuld - Level 1
        • mapBarak Thuld - Level 2
        • mapBarak Thuld - Level 3
        • imageRagna Stonewake
      • actA6Desolation Blade Mounts
        • narrativeStub Overview
      • actA5The Gilded Cage
        • narrativeStub Overview
      • actA2The Gilded Cage
        • narrativeStub Overview
      • actA3The Court of Seasons
        • narrativeStub Overview
    • Bucket
      • handoutThe Palakar Forest & The Town of Macridi
      • handoutTest Handout
      • handoutGuild Contract
      • handoutFanciful Inquiries
      • handoutThe Iron Root Apothecary
      • monster blockYoung Reefclaw
      • handoutTrouble Up Profit's Flow
      • monster blockZebub
      • articleDesolation Blade Mounds - min
      • articleTreasure, Crafting Materials, and Reagents
      • letterSubject: Reiver’s Right — Halven Dorr Missing
    • Reference
      • imageShining Lands 1
      • imageShining Lands 2
      • imageKellid
      • imageDruma
      • imagemacridi-2
      • imagemacridi-1
      • articleArchtype - Prophet of Kalistrade
      • articleArchtype - BlackJack
      • imageDruma, Profit and Prophecy
      • imageBlighted Fey - 1
      • imageBlighted Fey - 2
      • imageForest Blight
      • imageBlight
      • pageThe Macridi Sandbox – How It All Ties Together
      • imageMammon
      • imageMammon Watercolor
      • pageMudjaw Reach backup
      • narrativeNew Macridi 2
      • imageKerse 1
      • imageKerse 2
    • Trash
      • narrativeMain
      • shopTraveling Merchant · The Long Dividend
    • Inbox
      • mailFree Maps!
      • mailA Note from Iron-Root Apothecary
      • mailReiver’s Right — Halven Dorr Missing
      • mailMaps of New Macridi and Kerse compliments of Darno Karland
      • mailA Piece of Timber I Need Back
      • mailA Small Matter at Reiver's Right
      • mailReiver’s Right Follow-Up: Kerse Preparations Underway
      • mailRegarding the Blackjacket Scout
      • mailPersonal Correspondence
    • PCs
      • pcUlysses
        • narrativeCharacter Sheet
        • pageMain
        • pageStat Block
      • pcKota
        • narrativeCharacter Sheet
        • pageMain
        • pageStat Block
      • pcMalkus
        • narrativeCharacter Sheet
        • pageMain
        • pageStat Block
      • pcSkye Flamebelch
        • narrativeCharacter Sheet
        • pageMain
        • pageStat Block
      • pcDoku
        • narrativeCharacter Sheet
        • pageMain
        • pageStat Block
    • NPCs
      • npcSella Varn
        • narrativeMain
        • narrativeCharacter Sheet
        • pageMain
      • npcCorven Vellicus
        • narrativeCharacter Sheet
        • pageMain

Fanciful Inquiries — Shop Menu

Old Macridi · Cartography & Fey Lore

Fanciful Inquiries — Shop Menu

Sorzmig Koob · Maps, Exploration Gear, Fey Etiquette & Curious Knowledge

Sorzmig Koob peers over her oversized copper spectacles, surrounded by rolled maps, brass instruments, and shelves overflowing with handwritten field guides.

"Maps! Marvelous things, maps. They tell you where the roads used to be, where the rivers ought to go, and occasionally where the fey would prefer you didn't look. Now, where exactly are you planning to get lost?"

Maps & Cartography

Item Price Stock Details
North Road Map 2 gp Available Main road north of Macridi, with junctions, landmarks, streams, and known stopping points.
Reiver's Right Map 3 gp Available Logging camp, principal buildings, timber yards, access roads, and river landing.
Annotated Riverway Map 5 gp Available Grants a +1 item bonus to Survival checks for river navigation along the mapped route.
New Macridi Map 3 gp Available Floating islands, bridges, docks, merchants, and principal public buildings.
Kerse City Map 5 gp Available Major districts, trade routes, public institutions, and principal markets of Druma's capital.
Custom Route Chart 5 gp+ Special order Commissioned map assembled from available surveys and travelers' reports.

Exploration & Surveying Equipment

Item Price Stock Details
Wayfinder Compass 10 gp Limited Specialized navigation instrument for wilderness exploration.
Brass Surveyor's Monocular 8 gp Limited +1 item bonus to visual Perception checks to Seek distant creatures, landmarks, or details when the lens can be steadied and focused.
Compass 1 gp Available Ordinary magnetic navigation compass.
Writing Set 1 gp Available Paper, ink, and writing implements for recording observations.
Surveyor's Field Journal 5 sp Available Bound notebook with ruled pages for sketches, distances, and travel notes.
Waterproof Map Case 5 sp Available Protective leather tube for maps and documents.

Fey Lore & Reference Guides

Item Price Stock Details
Fey Court Etiquette Guide 3 gp Available Proper greetings, common taboos, diplomatic courtesies, and warnings about fey bargains.
Palakar Forest Field Guide 2 gp Available Common wildlife, plants, forest hazards, and recognizable landmarks.
Fey Signs & Trail Markers 2 gp Available Illustrated reference to markings, offerings, and territorial warnings.
Druman Trade Routes Primer 1 gp Available Major commercial roads, river traffic, regional customs, and trade settlements.
Old Macridi Historical Notes 1 gp Available Local history, abandoned sites, early settlement records, and regional folklore.

Research & Professional Services

Service Price Availability Details
Translation (Hallit / Fey) 2 gp/hour By appointment Translation and interpretation of documents or spoken conversations.
Cartographic Consultation 1 gp/hour Available Route planning, map interpretation, and identification of known landmarks.
Historical Research 2 gp/hour By appointment Investigation of regional history, forgotten settlements, and old records.
Fey Etiquette Consultation 3 gp Available Practical instruction for approaching fey representatives without offense.
Document Copying 5 sp/page Available Careful reproduction of maps, correspondence, and field records.

Special Commissions

Sorzmig accepts commissions for specialized route maps, historical investigations, and unusual diplomatic research. Work requiring travel, dangerous locations, or correspondence with the fey courts is priced individually.

Restricted Information: Detailed fey court locations, hidden crossings, and confidential diplomatic routes are not openly sold. Sorzmig shares such information only with travelers she trusts.

GM Note: Sorzmig's original equipment and service prices are preserved. Additional merchandise and services are suggested inventory. The Wayfinder Compass and Brass Surveyor's Monocular are campaign-specific equipment.

Quest Reward: Recovering Pip, Sorzmig's missing sprite courier, earns the party a Wand of Fey Fire (1st-level) and free investigative services for the remainder of the campaign.

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Read-only syndicated snapshot · Syndicated Oct 9, 2026, 7:41 PM. Content updates when the author syndicates again in Adventure Maker.

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