Elite Fungus Leshy
Creature 3Source: Sixty Feet Under · Demiplane ↗
common N Small Leshy
Perception +8; darkvision
Languages Common, Druidic, Sylvan; speak with plants (fungi only)
Skills Athletics +8, Nature +8, Stealth +10
Str +2 Dex +4 Con +2 Int -1 Wis +2 Cha +0
AC 21; Fort +10, Ref +12, Will +8
HP 45
Speed 25 feet
Verdant Burst (healing) As leaf leshy , except only fungi are healed, they regain 2d8 Hit Points, and the area sprouts fungi.
Melee ◆ fist +12 (agile, finesse), Damage 1d6+4 bludgeoning
Ranged ◆ spore pod +12 (range increment 30 feet), Damage 1d6+4 bludgeoning plus spores
Primal Innate Spells DC 18; 4th speak with plants
Change Shape ◆ (concentrate, polymorph, primal, transmutation) As leaf leshy, except the fungus leshy transforms into a giant mushroom or patch of fungi.
Spore Cloud ◆◆ (poison) A fungus leshy can unleash a cloud of spores that irritates the eyes and throats of non-fungi creatures in a 15-foot emanation. Each creature must succeed at a DC 18 Fortitude save or take 3 persistent poison damage. A creature has its vision reduced as long as the persistent damage continues and can see only within 20 feet (or 10 feet, on a critical failure).
Spores A creature that takes damage from a fungus leshy’s spore pod Strike must attempt a saving throw with the same DC and effect as its Spore Cloud ability.