H2 - Conservatory
H2 — Conservatory
Beautiful Things That Should Not Be Touched
Warm damp air rolls across the threshold.
Frosted panes enclose a narrow conservatory crowded with trellises, hanging baskets, shallow water trays, and carefully labeled ceramic pots. Some plants are ordinary medicinal herbs. Others have waxy leaves, hooked thorns, translucent seed pods, or blossoms with colors that seem almost too saturated to be natural.
A brass irrigation pipe runs along the ceiling. Small valves divide it into separate beds.
Corven grows medicinal plants beside toxic ones because the distinction matters less to him than dosage, preparation, and effect. Every specimen is labeled with origin, collection date, and handling precautions.
Challenge: Read the Garden
A careful character can collect approximately 2 gp of specialized botanical reagents without damaging the collection. These count toward the house's 12 gp of raw alchemical materials.
Irritant Mist Manifold
Alchemical · Inhaled · Poison · Trap
Stealth DC 18 (trained) to notice that the irrigation valves are tied to the interior door.
Disable Thievery DC 17 to block the valve linkage, Crafting DC 16 to vent the reservoir safely, or Nature DC 18 to identify which line contains the irritant and drain it.
Trigger The rear conservatory door is opened while the system remains armed.
Effect A pale mist fills the conservatory. Creatures in the room attempt a DC 18 Fortitude save. Failure: 1d6 poison damage and dazzled for 1 round. Critical failure: 2d6 poison damage, sickened 1, and dazzled for 1 round. The mist dissipates after 1 minute if the exterior vent is opened.