Gatehouse Snapbow
Hazard 1[MECHANICAL] [TRAP]
A loaded heavy crossbow concealed beneath the duty desk fires when the gatehouse's interior door is opened.
Stealth DC 17 (trained) to notice the thin trigger cord, disturbed dust beneath the desk, or the concealed crossbow before opening the door.
Description Opening the interior door pulls a concealed cord attached to the trigger of a heavy crossbow aimed across the gatehouse at chest height.
Disable Thievery DC 15 (trained) to disconnect the trigger cord; Crafting DC 16 to safely jam the firing mechanism.
A character who has already identified the trap can also cut or detach the cord from a safe position without attempting a check if they can reach it without moving the trapped door.
AC 17; Fort +8, Ref +5
Hardness 5; HP 20 (BT 10)
Immunities critical hits, object immunities, precision damage
Spring-Loaded Shot ↻
Trigger A creature opens the trapped interior door without disabling the mechanism.
Effect The crossbow immediately makes a ranged Strike against the triggering creature.
Ranged Strike +10; Damage 2d6+3 piercing.
On a critical hit, the target must also succeed at a Fortitude DC 17 save or be pushed 5 feet away from the doorway.
Reset The crossbow must be manually reloaded and the trigger cord restrung, requiring approximately 1 minute.