1× Barrow Clay Sentinel
Creature 3Source: Custom Creature
Uncommon · Medium · Construct · Earth
This clay-and-stone guardian predates the modern camp. Serrated motifs associated with the ancient Macridi Blade culture run around its shoulders and chest.
Perception +9; darkvision
Skills Athletics +12
Str +5, Dex +0, Con +4, Int -3, Wis +2, Cha -4
AC 19; Fort +12, Ref +7, Will +9
HP 52; Hardness 3; Immunities bleed, death effects, disease, doomed, drained, fatigued, healing, mental, paralyzed, poison, sickened, unconscious
Speed 20 feet
Melee ◆ Clay Fist +12, Damage 1d10+5 bludgeoning.
Ranged ◆ Clay Shard +10 (range 30 feet), Damage 1d8+4 piercing.
Barrow Tremor ◆◆ 10-foot emanation, DC 19 basic Reflex, 2d6 bludgeoning; on a failure the creature also falls prone. Recharge 1d4 rounds.
Guardian's Boundary The sentinel does not pursue beyond the Western Excavation. If intruders withdraw and leave the marker alone, it returns to its alcove.