Player character
Tipps
Tipps grew up around a communal repair yard where ownership mattered less than whether a machine was useful and safe. They learned to rebuild generators, survey drones, and cargo lifters from mismatched parts. Their compact robot companion, Patch, began as a broken inspection unit and has been rebuilt so many times that none of its original casing remains.
Skittermander Skitter Raised Systems Technician
Role: Computers, repairs, battlefield devices, and drone support.
Personality: Intensely helpful and almost silent while concentrating. Once the repair is finished, Tipps explains every step at once.
Background
Tipps grew up around a communal repair yard where ownership mattered less than whether a machine was useful and safe. They learned to rebuild generators, survey drones, and cargo lifters from mismatched parts. Their compact robot companion, Patch, began as a broken inspection unit and has been rebuilt so many times that none of its original casing remains.
Core Statistics
| HP | AC | Speed | Perception | Fortitude | Reflex | Will | Class DC |
|---|---|---|---|---|---|---|---|
| 16 | 17 | 25 feet | +3 | +5 | +7 | +3 | 17 |
Attributes
| Attribute | Modifier |
|---|---|
| Strength | +0 |
| Dexterity | +2 |
| Constitution | +2 |
| Intelligence | +4 |
| Wisdom | +0 |
| Charisma | +1 |
Skills
| Skill | Modifier |
|---|---|
| Computers | +7 |
| Crafting | +7 |
| Engineering Lore | +7 |
| Piloting | +5 |
| Thievery | +5 |
| Acrobatics | +5 |
Attacks
| Attack | Modifier | Damage | Notes |
|---|---|---|---|
| Pulse pistol | +5 | 1d4 fire | Range increment 40 feet; tech |
| Arc tool | +5 | 1d4 electricity | Agile, nonlethal, tech |
| Patch's pulse emitter | +7 | 1d4+1 electricity | Range increment 30 feet; companion action |
Features and Actions
| Feature | Quick Reference |
|---|---|
| Exocortex | Links Tipps to deployed mechanic equipment and the robot companion. |
| Modify | Temporarily improves compatible equipment using the current Tech Class Playtest procedure. |
| Robot Companion: Patch | A Small tech construct controlled using the companion command rules. |
| Command Patch [one-action] | Patch gains 2 actions; otherwise it normally gains only its automatic action, subject to the playtest rules. |
| Quick Repair | Reduces the time required for common Repair activities. |
| Six-Armed | Can hold items in six hands, but only one pair is active for wielding; Switch Hands changes the active pair. |
| Skitter Raised | Gains Group Impression and a +2 circumstance bonus to Aid on non-attack skill checks. |
| Low-Light Vision | Ignores concealment caused only by dim light. |
Feats and Build Choices
| Source | Choice | Quick Reference |
|---|---|---|
| Heritage | Skitter Raised | Gains Group Impression and a +2 circumstance bonus to Aid on non-attack skill checks. |
| Background | Quick Repair | Faster field repairs. |
| Class | Modify Drone | Allows mechanic modifications to apply correctly to Patch and its equipment. |
Ancestry
6 ancestry HP; Small humanoid; Charisma, Dexterity, and free ancestry boosts with a Wisdom flaw; Common, Vesk, and one regional language; low-light vision; Six-Armed and Switch Hands.
Equipment
Commercial light armor, pulse pistol, arc tool, 2 batteries, engineering toolkit, hacking toolkit, comm unit, field pack, and 20 credits. Patch carries an integrated pulse emitter and manipulator arms.
Rules Note: The mechanic is built from Paizo's latest official Starfinder Tech Class Playtest, which remains a playtest class as of July 2026. Review current playtest FAQ and rebuild when a final mechanic is published.
Open Ancestry Slot: Select one current 1st-level ancestry feat before play. The sheet is otherwise ready for encounter use; this open slot avoids silently substituting an option from a different ancestry source.