Read Aloud

Read Aloud — The Gatekeeper

The conduit opens into a chamber built around a circular pressure gate. Beyond its armored iris, wind screams against the outer shell.

A machine unfolds from a maintenance cradle above the door. First the legs, then the armored torso, then a weapon mount that tracks across the room with patient precision.

“Paired anomaly subjects located,” the prison says through the mech’s speaker. “All other biological units are expendable.”

The gate controls light up on the far platform.

Draft Objectives

Draft Encounter Objectives

Route to VictoryDraft ProcedureRisk
Destroy the Warden MechReduce it to 0 HP. Repair drones can restore it unless stopped.Most direct and most resource-intensive.
Open the pressure gateGain 4 Gate Access Points using DC 17 Computers, Crafting, or Thievery checks at two separated consoles.The crew must split across exposed platforms.
Resonance breachGain 3 Resonance Points with DC 15 Diplomacy, Occultism, or Arcana checks while the twins remain adjacent to the gate.Each failed check gives the mech a free targeting lock against one twin.

These procedures are intentionally marked draft. Final development should decide whether all three routes are equally fast and how the outer ashstorm changes the last round.