Failure and Recovery
Failure Never Ends the Adventure
| Failure | Consequence | Continuation |
|---|---|---|
| The hatch is not open by the final round. | The twins tear it open with a damaging resonance pulse. | Each creature adjacent to the hatch attempts a DC 17 basic Reflex save against 2d6 force damage. Scene 2 begins with 1 Overload already marked. |
| Both twins are reduced to 0 HP. | Their shared field becomes unstable. | Rook or a PC can stabilize them normally. The escape continues, but the crew loses the twins’ support action for the rest of the scene. |
| Tamsin Rook falls. | The rebel cell loses its leader. | Rook’s comm unit contains the route to the safehouse and enough recorded instructions to continue. |
| The crew refuses both factions. | Corporate and rebel survivors treat the crew as hostile or unreliable. | The maintenance hatch still provides the only viable escape route. The twins ask the crew directly for help. |