Restraint Crisis
Subdermal Restraint Crisis
Track Calibration Points and Overload. The crew needs 6 Calibration Points before Overload reaches 4.
| Approach | Check | Use |
|---|---|---|
| Spoof the prison handshake | DC 15 Computers check | Success gains 1 Calibration Point; critical success gains 2. |
| Rewire an exposed anchor lead | DC 15 Crafting check | Success gains 1 Calibration Point; critical success gains 2. |
| Stabilize tissue around an implant | DC 15 Medicine check | Success gains 1 Calibration Point. On a critical success, also reduce Overload by 1. |
| Match the resonance frequency | DC 17 Occultism check | Success gains 1 Calibration Point and the twins can use Distortion Shelter that round. |
| Keep one twin focused | DC 15 Diplomacy check | Usable once per twin. Success grants a +1 circumstance bonus to the next Calibration check; critical success also prevents the end-of-round Overload increase once. |
Each attempt costs 2 actions and requires adjacency to a twin, except Computers can be attempted within 30 feet by a character linked through a comm unit. A PC can attempt only one Calibration check per round.
At the end of each round, increase Overload by 1 unless an effect prevents it. A failed Calibration check deals 1d4 electricity damage to the assisted twin. A critical failure also increases Overload by 1.
Success
At 6 Calibration Points, the anchors go inert. The twins regain full access to their support actions.
Overload 4
The anchors discharge. Each creature within 10 feet of either twin attempts a DC 17 basic Reflex save against 2d6 electricity damage. Both twins become unconscious but stable, and Scene 3 begins with the Warden Mech already alerted. The crew can still continue.