28 — Storeroom

Goods stolen from the stupid goblins are kept here until needed above. There will be a single guard [statistics 1] on duty here at all times. He has 2d8 electrum pieces. (If the looting party does not encounter adventurers in area 21. they will also be here: 4 hobgoblins [statistics 2]. Each of the four carries d4 gold pieces.

Original B2 statistics 1

AC 6, HD 1 +1, hp 5, #AT 1, D 1-8, Save F 1, ML 8

Original B2 statistics 2

AC 6, HD 1 + 1, hp 6 each, #AT 1, D 1-8, Save F 1, ML 8

Source: B2, PDF page 23. Original mechanics retained.