E1 — Stirge Cave
42 — Stirge Cave
There are 13 of these flying monsters here: [statistics 1]. If opponent is hit, stirge will automatically suck blood each round thereafter, doing 1-4 hit points of damage due to blood drain until victim is dead or stirge is killed. The minotaur loves to catch and eat these creatures, so they avoid him, and they are quite hungry. In fact, this hunger makes it 90% likely that they will be squeaking and hooting to one another, so the party won’t be surprised. They have no treasure.
Original B2 statistics 1
AC 7, HD 1, hp 3 each, #AT 1 at +2 to hit, D 1-3 first round plus 1-4 per additional round, MV (60’) Save F 1, ML 9
Source: B2, PDF page 25. Original mechanics retained.
Stirge
Original Basic D&D statistics — B2
| Armor Class (descending) | 7 |
|---|---|
| Hit Dice | 1 |
| Hit Points | 3 each |
| Attacks | 1 at +2 to hit |
| Damage | 1-3 first round plus 1-4 per additional round |
| Movement per round | 60’ |
| Save As | F 1 |
| Morale | 9 |
Source notes
A hit attaches the stirge. It automatically drains 1–4 hp each following round until killed or the victim dies.
Source stat line
AC 7, HD 1, hp 3 each, #AT 1 at +2 to hit, D 1-3 first round plus 1-4 per additional round, MV (60’) Save F 1, ML 9
Source: 42 — Stirge Cave; Original B2 statistics 1. Unlisted statistics have not been invented.