E1 — Main Gate
1 — Main Gate
Two towers 30’ high with battlements, flank a gatehouse 20’ high. All have holes for bow and crossbow fire. A deep crevice in front of the place is spanned by a drawbridge (usually up). There is a portcullis at the entry and large gates at the far end of the passage. The passage is about 10’ wide and high, the ceiling above pierced with murder holes, and walls to either side slitted for archery. It is obvious that the building is constructed of great blocks of the hardest granite, undoubtedly common throughout the entire fortress. Two men-at-arms [statistics 1] will approach when the drawbridge is lowered and the portcullis raised. Each is clad in plate mail and carries a pole arm. They require that persons entering the KEEP put their weapons away, and then will escort them through the short tunnel into area 3.
Original B2 statistics 1
AC 3, F 1, hp 5, #AT 1, D 1-6, ML 10
Source: B2, PDF page 9. Original mechanics retained.
Main Gate Man-at-Arms
Original Basic D&D statistics — B2
| Armor Class (descending) | 3 |
|---|---|
| Class / Level | F 1 |
| Hit Points | 5 |
| Attacks | 1 |
| Damage | 1-6 |
| Morale | 10 |
Source stat line
AC 3, F 1, hp 5, #AT 1, D 1-6, ML 10
Source: 1 — Main Gate; Original B2 statistics 1. Unlisted statistics have not been invented.