NPC
Keth-Veyr, the Veilbreaker
Keth-Veyr, the Veilbreaker
CE unique psychopomp (corrupted)
Perception +18 | HP 180 | AC 28
Fort +17, Ref +14, Will +21
Speed 30 ft, fly 60 ft
Abilities
Divine Decay (aura, 30 ft) — Enemies take 2d6 negative damage at start of turn.
Soul Sever +20 (ranged, 60 ft) — 4d8+8 mental + drained 1 (DC 26 Will).
Unravel (reaction) — When targeted by spell, counteract (+18) and deal 2d8 mental to caster.
Phase — Become incorporeal (free action, 1/round).
Veil-Sunder — Melee +22, 3d10+10 force, ignores resistances.
Keth-Veyr, the Veilbreaker
Appearance: Once a morrigna of terrible beauty — silver skin, wings of shadow, eyes like dying stars. Now: wings torn, skin cracked with veins of black light, eyes weeping silver blood. It is twelve feet tall and smells of ozone and grave-moss.
Personality: Keth-Veyr is not evil in the traditional sense. It is broken. It believes, utterly, that the Veil is a prison and Pharasma a tyrant. It is capable of gentleness — it speaks softly to the souls it "frees" — and of terrible rage when contradicted. It is lonely. It has not spoken to an equal since its fall.
Background: Keth-Veyr served Pharasma for ten thousand years, guiding souls across the Veil. It began to question when it saw a child — innocent by any standard — condemned to the Gray for a crime in a past life it could not remember. The question festered. Then it found the Shattered God's essence, and the question became certainty.
What it wants: To destroy the Veil. To free all souls from judgment. To be proven right, because if it is wrong, it has committed atrocities for nothing.
Main
Goals: Destroy the Veil, free souls from Pharasma's judgment, prove that death is a prison.
Relationships: Once loved Selene (the Soul-Hunger). Regrets her fate but believes it was necessary. Sees the party as misguided children. Is genuinely curious about mortal perspectives on death.
Weakness: Doubt. Keth-Veyr is not fully convinced of its own philosophy. Evidence of suffering caused by its actions, delivered with compassion, can crack its certainty. Its true name, spoken with kindness, causes it physical pain (stunned 1).
GM Notes: The Three Endings
Destruction: Keth-Veyr fights with desperate fury. It weeps as it attacks. Its final words: "I only wanted them to be free." The Veil seals. The Boneyard is safe. But Keth-Veyr's essence scatters — it may reform in centuries.
Redemption: Keth-Veyr accepts that freedom without form is oblivion. It destroys the shard itself, accepting annihilation. Its gratitude echoes through the Boneyard — the party gains a powerful ally in future planar adventures.
The Bargain: A PC becomes the Threshold guardian. Keth-Veyr is freed from its burden and departs, its purpose fulfilled. The PC gains immortality and planar authority but can never leave. This is a legendary sacrifice that shapes the campaign world.