Adventure Background
The Shroud and the Veilbreaker (Spoilers)
Ask three people in the valley when things started going wrong, and you'll get three completely different answers. Local shepherds claim it started three weeks ago when voices began floating across the crags on windless nights. A few gravekeepers swear they woke up to find unsealed crypt doors and fresh boot prints leading out toward the woods. Most folks naturally tried to brush it off as bad dreams, old age, or grief playing tricks on people—but the Pharasmin clergy couldn't afford to be so naive.
Sister Mirela Voss spent three frantic weeks digging through parish logs, water-damaged journals, and frantic reports as the village rapidly unravelled. Patterns emerged fast. Every odd sighting or empty grave lined up with places where the local soil has always been thin—spots where the line between our world and the Boneyard was already frayed to begin with: the Thornwick church crypts, the ancient Ossuary of Forgotten Swords, and the true nexus waiting far below it: the Threshold of Souls.
Where the Veilbreaker and its cultist emissaries wander, the world bleeds. The entity plants Threshold Seeds—crystallized splinters of the Boneyard—to rot the boundary between worlds. When a hooded disciple of Brother Alms slipped into Thornwick three weeks back and planted the first seed beneath the sanctuary, the resulting tear leaked echoes outward, driving local spirits wild and pushing the town to the brink of collapse. Further west, in the upper levels of the ossuary, a second seed does something far worse: it consumes souls, corrupting Pharasma's psychopomps and turning the grief of local villagers into fuel for the breach.
Mirela has pushed her research and her vows as far as they can take her. She needs a party willing to step into the mess, cleanse or shatter the Threshold Seeds, and descend into the depths to shut down the main tear at the Threshold of Souls before the breach becomes permanent.