Adventure Summary
The Shattered Veil (Act 1)
People in western Ustalav have begun reporting strange deaths that aren't really deaths at all. Graves are turning up empty, not because someone raised the corpses, but because the dead simply wandered away. Stranger still, a handful of perfectly healthy people have vanished for hours at a time, claiming they walked roads lined with silent spirits before suddenly finding themselves back home.
Most dismiss the stories as local superstition until Sister Mirela Voss, a Pharasmin anchorite, begins connecting the reports. Every incident radiates outward from places where the line between our world and the Boneyard is dangerously thin. She asks the heroes to investigate before panic spreads.
What begins as a visit to a quiet village church plagued by ghostly echoes in Thornwick (Act 1) soon reveals a far darker truth: someone is deliberately planting Threshold Seeds to rot the boundary between planes, beginning with the crypts beneath the sanctuary and threatening to unravel the region's spiritual balance.
This adventure is designed for a party of 4-5 characters at level 3, using the Pathfinder 2e Remaster rules.