Consolidated Treasure Menu
Party Treasure Menu
Available Goods Across Old Macridi
The party has two separate kinds of treasure allowance: item slots and a 20 gp monetary pool.
Permanent items and consumables are selected using their appropriate item slots. Their listed market Price is shown for reference only and does not reduce the 20 gp pool.
The 20 gp pool is used only for currency, valuables, crafting materials, trade goods, formulas, and other entries specifically listed in the monetary treasure section.
| Treasure Pool | Party Allowance | How to Select | Uses the 20 gp Pool? |
|---|---|---|---|
| Level 2 Permanent Items | 2 slots | Choose any 2 eligible level 2 permanent items. Each item costs 1 level 2 permanent-item slot. | No |
| Level 1 Permanent Items | 2 slots | Choose any 2 eligible level 1 permanent items. Each item costs 1 level 1 permanent-item slot. | No |
| Extra Permanent Item | 1 slot, level 1 or 2 | Choose 1 additional eligible permanent item of either level 1 or level 2. | No |
| Level 2 Consumables | 3 slots | Choose any 3 eligible level 2 consumables. Each item costs 1 level 2 consumable slot. | No |
| Level 1 Consumables | 4 slots | Choose any 4 eligible level 1 consumables. Each item costs 1 level 1 consumable slot. | No |
| Currency / Valuables / Crafting Materials | 20 gp total | Spend up to 20 gp total on coins, gemstones, trade goods, raw crafting materials, formulas, and other entries listed in this section. | Yes |
The party selects a +1 Weapon Potency Rune with one level 2 permanent-item slot. Its 35 gp market Price does not reduce the 20 gp pool.
The party then selects a Darkvision Elixir, Lesser with one level 2 consumable slot. Its 6 gp market Price also does not reduce the 20 gp pool.
If the party then chooses 10 gp of Alchemical Reagent Bundles, that does come from the 20 gp pool, leaving 40 gp in monetary treasure.
Level 2 Permanent Items
| Item | Price | Purchase in Old Macridi | Notes |
|---|---|---|---|
| +1 Weapon Potency Rune | 35 gp | The Watchmaker's Loft | Fundamental weapon rune granting a +1 item bonus to attack rolls. |
| Legerdemain Handkerchief | 25 gp | Fanciful Inquiries | A magical handkerchief with a tiny extradimensional storage space. |
| Bewitching Bloom — Lilac | 25 gp | Sanctitude Saunas | Magical tattoo that can grant an ally a +2 status bonus to a Recall Knowledge check. |
| Cold Iron Buckler, Low-Grade | 30 gp | The Salty Bark Tannery | A buckler constructed with low-grade cold iron. |
| Cold Iron Shield, Low-Grade | 34 gp | The Salty Bark Tannery | A full shield constructed with low-grade cold iron. |
Level 1 Permanent Items
| Item | Price | Purchase in Old Macridi | Notes |
|---|---|---|---|
| Versatile Tinderbox | 20 gp | Fanciful Inquiries | Magical tinderbox that keeps its contents dry and continually replenishes its tinder. |
| Deployable Cover | 15 gp | Karland's Sawmill | Portable cover mounted on a folding frame. This item is normally uncommon; availability here represents local access. |
| Clockwork Megaphone | 15 gp | The Watchmaker's Loft | Adjustable clockwork device for projecting and directing the user's voice. This item is normally uncommon. |
The extra permanent-item slot can be used for either a level 1 or level 2 item.
The party therefore finishes with either: 3 level 2 and 2 level 1 permanent items, or 2 level 2 and 3 level 1 permanent items.
Level 2 Consumables
| Item | Price | Purchase in Old Macridi | Type |
|---|---|---|---|
| Darkvision Elixir, Lesser | 6 gp | The Iron-Root Apothecary | Alchemical Elixir |
| Bronze Bull Pendant | 7 gp | Fanciful Inquiries | Talisman |
| Effervescent Ampoule | 7 gp | The Iron-Root Apothecary | Talisman |
| Emetic Paste, Lesser | 5 gp | The Iron-Root Apothecary | Alchemical Consumable |
Level 1 Consumables
| Item | Price | Purchase in Old Macridi | Type |
|---|---|---|---|
| Antidote, Lesser | 3 gp | The Iron-Root Apothecary | Alchemical Elixir |
| Antiplague, Lesser | 3 gp | The Iron-Root Apothecary | Alchemical Elixir |
| Eagle-Eye Elixir, Lesser | 4 gp | The Iron-Root Apothecary | Alchemical Elixir |
| Elixir of Life, Minor | 3 gp | The Iron-Root Apothecary | Alchemical Elixir |
| Bottled Lightning, Lesser | 3 gp | Fanciful Inquiries | Alchemical Bomb |
| Alchemist's Fire, Lesser | 3 gp | Fanciful Inquiries | Alchemical Bomb |
| Acid Flask, Lesser | 3 gp | Fanciful Inquiries | Alchemical Bomb |
| Frost Vial, Lesser | 3 gp | Fanciful Inquiries | Alchemical Bomb |
| 1st-Rank Spell Scroll | 4 gp | The Veridical Scriptorium | Scroll containing an available common 1st-rank spell. |
| Potency Crystal | 4 gp | The Watchmaker's Loft | Talisman |
Currency, Valuables, and Crafting Materials
The party has a separate 20 gp treasure allowance. Any combination of the following may be selected up to that total.
| Item or Material | Value | Purchase in Old Macridi | Use |
|---|---|---|---|
| Coin | Any amount | The Gilded Ledger Tavern | Ordinary currency or coin exchange. |
| Gemstones | 1–10 gp each | Fanciful Inquiries | Portable valuables exchangeable at full value. |
| Merchant Trade Notes | 5 gp or 10 gp | Assembly Institute | Recognized local commercial value. |
| Alchemical Reagent Bundle | 1 gp | The Iron-Root Apothecary | Provides 1 gp of ordinary raw materials toward appropriate alchemical Crafting. |
| Medicinal Herb Bundle | 1 gp | The Iron-Root Apothecary | Medicinal and alchemical raw material. |
| Rare Resin Bundle | 1 gp | Karland's Sawmill | Raw material suitable for Crafting. |
| Fine Palakar Timber | Any gp amount | Karland's Sawmill | Quality woodworking material. |
| Seasoned Darkwood Stock | Any gp amount | Best Fit Furnishings | High-quality woodworking material. |
| Fine Leather Stock | Any gp amount | The Salty Bark Tannery | Crafting material for armor, clothing, packs, and other leather goods. |
| Waterproofed Leather | Any gp amount | The Salty Bark Tannery | Prepared material suitable for river and wilderness gear. |
| Precision Brass Stock | Any gp amount | The Watchmaker's Loft | Raw material for mechanisms, tools, and fine Crafting. |
| Fine Gearwork Components | Any gp amount | The Watchmaker's Loft | Precision mechanical crafting stock. |
| Fine Ink and Parchment | Any gp amount | The Veridical Scriptorium | Writing and formula-copying material. |
| Surveying Charts and Blank Map Stock | Any gp amount | Fanciful Inquiries | Cartographic supplies and trade goods. |
| Fine Oils and Bathing Essences | 1–5 gp lots | Sanctitude Saunas | Portable luxury trade goods. |
| Fine Cider and Bottled Spirits | 1–5 gp lots | The Gilded Ledger Tavern | Portable trade goods. |
Formulas and Crafting References
Formula purchases come from the 20 gp currency / valuables / crafting-material allowance, rather than using a permanent or consumable item slot.
| Formula or Reference | Purchase in Old Macridi | Notes |
|---|---|---|
| Common Level 1 Alchemical Formula | The Iron-Root Apothecary | Choose an available common level 1 alchemical formula. |
| Common Level 2 Alchemical Formula | The Iron-Root Apothecary | Choose an available common level 2 alchemical formula. |
| Common Level 1–2 General Formula | The Veridical Scriptorium | Copied crafting instructions for an available common item. |
| +1 Weapon Potency Rune Formula | The Watchmaker's Loft | Crafting formula for the level 2 fundamental weapon rune. |
| Woodworking Pattern or Furniture Plan | Best Fit Furnishings | Crafting reference for appropriate mundane wooden equipment. |
| Leatherworking Pattern | The Salty Bark Tannery | Crafting reference for appropriate mundane leather equipment. |
Old Macridi Availability
| Establishment | Typical Treasure Stock |
|---|---|
| Karland's Sawmill | Timber, resin, portable work equipment, and woodworking materials. |
| The Gilded Ledger Tavern | Coin exchange, bottled trade goods, and merchant valuables. |
| The Iron-Root Apothecary | Elixirs, medicines, reagents, herbs, and alchemical formulas. |
| Fanciful Inquiries | Curiosities, minor magic, bombs, maps, gemstones, and unusual equipment. |
| The Watchmaker's Loft | Runes, precision devices, clockwork equipment, brass stock, and formulas. |
| Best Fit Furnishings | Fine timber, woodworking materials, patterns, and finished woodcraft. |
| The Salty Bark Tannery | Leather stock, shields, protective equipment, and leatherworking patterns. |
| Assembly Institute | Trade notes, certified valuables, licenses, and commercial documentation. |
| The Veridical Scriptorium | Scrolls, formulas, inks, parchment, and copied technical references. |
| Sanctitude Saunas | Luxury goods, body treatments, magical tattoos, oils, and essences. |
Slot-based treasure and monetary treasure are separate.
Permanent items and consumables are paid for with their appropriate treasure slots. Their listed gp Price is informational only for this selection system.
The party does not subtract the market Price of a slot-selected item from the 20 gp pool.
The 20 gp pool is spent only on:
- coins;
- gemstones and other valuables;
- merchant trade goods;
- raw crafting materials;
- alchemical reagent bundles;
- formulas and crafting references;
- other goods specifically listed in the monetary treasure section.
Party Selection Tracker
| Treasure Pool | Selected | Maximum |
|---|---|---|
| Level 2 Permanent Items | 0 | 2 |
| Level 1 Permanent Items | 0 | 2 |
| Extra Permanent Item, Level 1 or 2 | 0 | 1 |
| Level 2 Consumables | 0 | 3 |
| Level 1 Consumables | 0 | 4 |
| Currency / Valuables / Crafting Materials | 0 gp | 20 gp |