Character Sheet
Pathfinder Player Core (Remaster) — Page One · Statistics · wg-friendly/v1
Hero Points — gain 1 at session start; spend 1 to reroll; spend all to avoid death.
Attributes
Hit Points
Shield
Defenses
Skills
| Skill | Total | Breakdown |
|---|---|---|
| Acrobatics | +1 | Dex U |
| Arcana | +0 | Int U |
| Athletics | +7 | Str T |
| Crafting | +0 | Int U |
| Deception | +3 | Cha U |
| Diplomacy | +6 | Cha T |
| Intimidation | +6 | Cha T |
| Medicine | +0 | Wis U |
| Nature | +0 | Wis U |
| Occultism | +0 | Int U |
| Performance | +6 | Cha T |
| Religion | +3 | Wis T |
| Society | +0 | Int U |
| Stealth | -1 | Dex U |
| Survival | +0 | Wis U |
| Thievery | +1 | Dex U |
| Warfare Lore | +3 | Int T |
| Lore | — | Int — |
| Lore | — | Int — |
Melee Strikes
| Weapon | Attack | Damage | Notes |
|---|---|---|---|
| Bastard Sword | +7 | — | equipped |
| Fist | +7 | 1d4+4 B | equipped |
| — | — | — |
Ranged Strikes
| Weapon | Attack | Damage | Notes |
|---|---|---|---|
| Sling | +4 | 1d6+2 B | unequipped |
| — | — | — |
Ancestry and General Feats · Class Abilities
Pathfinder Player Core (Remaster) — Page Two
| Lvl | Ancestry and General Feats | Class Feats and Features |
|---|---|---|
| 1 | Ancestry Feat -> Fleet Background Skill Feat -> General Training Energized Spark Incredible Initiative | Class Feats and Features -> Thousand-League Sandals Mirrored Aegis Barrow's Edge |
| 2 | Skill Feat | Class Feat |
| 3 | General Feat | Class Feature |
| 4 | Skill Feat | Class Feat |
| 5 | Ancestry Feat · Boosts | Class Feature |
| 6 | Skill Feat | Class Feat |
| 7 | General Feat | Class Feature |
| 8 | Skill Feat | Class Feat |
| 9 | Ancestry Feat | Class Feature |
| 10 | Skill Feat · Boosts | Class Feat |
| 11 | General Feat | Class Feature |
| 12 | Skill Feat | Class Feat |
| 13 | Ancestry Feat | Class Feature |
| 14 | Skill Feat | Class Feat |
| 15 | General Feat · Boosts | Class Feature |
| 16 | Skill Feat | Class Feat |
| 17 | Ancestry Feat | Class Feature |
| 18 | Skill Feat | Class Feat |
| 19 | General Feat | Class Feature |
| 20 | Skill Feat · Boosts | Class Feat |
Feats & Features · WG Export feats[]
| Feat or Feature | Type | Rules Summary |
|---|---|---|
| Fleet | General Feat | |
| General Training | Ancestry Feat | |
| Energized Spark | Ancestry Feat | |
| Thousand-League Sandals | Class Feat | |
| Mirrored Aegis | Class Feat | |
| Barrow's Edge | Class Feat | |
| Incredible Initiative | Ancestry Feat |
List every feat for WG export (ancestry, class, general, skill). Omit heritage-only names.
Inventory · WG Export inventory[]
| inventory[].name | inventory[].qty | inventory[].notes |
|---|---|---|
| Adventurer's Pack | 1 | unequipped |
| Bastard Sword | 1 | equipped |
| Chain Mail | 1 | equipped |
| Fist | 1 | equipped |
| Sling | 1 | unequipped |
| Steel Shield | 1 | equipped |
List gear and consumables for WG export. Coin totals go in the fields above.
Spells
Pathfinder Player Core (Remaster) — Page Four · spells[]
Cantrips
| Name | Actions | Rank | Prep | Notes |
|---|---|---|---|---|
| — | — | — | ||
| — | — | — | ||
| — | — | — | ||
| — | — | — | ||
| — | — | — |
Focus Spells
| Name | Actions |
|---|---|
| — | — |
| — | — |
Innate Spells
| Name | Actions | Freq |
|---|---|---|
| — | — | — |
| — | — | — |
Spell Slots
| Rk 1 | Rk 2 | Rk 3 | Rk 4 | Rk 5 | Rk 6 | Rk 7 | Rk 8 | Rk 9 | Rk 10 |
|---|---|---|---|---|---|---|---|---|---|
| — | — | — | — | — | — | — | — | — | — |
Spells Remaining — fill remaining / total per rank.
Spells
| Name | Actions | Rank | Prep | Name | Actions | Rank | Prep |
|---|---|---|---|---|---|---|---|
| — | — | — | — | — | — | ||
| — | — | — | — | — | — | ||
| — | — | — | — | — | — |
Rituals
| Name | Rank | Cost | Name | Rank | Cost |
|---|---|---|---|---|---|
| — | — | — | — | — | — |
WG Export · spells[]
| spells[].name | spells[].rank | spells[].source |
|---|---|---|
| — | — | — |
| — | — | — |
| — | — | — |
| — | — | — |
| — | — | — |
| — | — | — |
| — | — | — |
Non-casters: leave blank. Casters: rank cantrip or 1–10;
source = UPPERCASE list name (e.g. WIZARD, DRUID, BARD, PSYCHIC, SORCERER)
or alternate list (e.g. CLASS_DIVINE_FONT, WIZARD_FOCUS).
Notes notes
wg-friendly/v1
Ulysses Character 1
Human Versatile Human Guard Exemplar
Perception +3
Languages Dwarven
Skills Acrobatics +1, Arcana +0, Athletics +7, Crafting +0, Deception +3, Diplomacy +6, Intimidation +6, Medicine +0, Nature +0, Occultism +0, Performance +6, Religion +3, Society +0, Stealth -1, Survival +0, Thievery +1, Warfare Lore +3
Str +4, Dex +1, Con +1, Int +0, Wis +0, Cha +3
Items Adventurer's Pack, Bastard Sword, Chain Mail, Fist, Sling, Steel Shield
AC 18; Fort. +6, Ref. +4, Will +5
HP 12 / 19
FLEET
(general feat)
GENERAL TRAINING
(ancestry feat)
ENERGIZED SPARK
(ancestry feat)
THOUSAND-LEAGUE SANDALS
(class feat)
Usage worn shoes * * * Threadbare but trustworthy, your sandals have carried you this far, and they’ll carry you much further still.
Immanence Your sandals ease your travels on the path ahead, granting you a +10-foot status bonus to your Speed.
Transcendence—Marathon Dash ◆ (transcendence) Your feet carry you so quickly they leave a slipstream that speeds your allies on. You Stride. Each ally within 10 feet of you at the start of your movement can Stride as a reaction.
MIRRORED AEGIS
(class feat)
Usage any shield * * * This shield is polished so brightly it can reflect even spiritual and ethereal attacks.
Immanence (aura) The mirrored aegis emits an aura in a 15-foot emanation that protects you and all allies in the aura from harm, granting a +1 status bonus to AC. If the mirrored aegis houses your divine spark for 10 uninterrupted minutes, it is restored to full Hit Points.
Transcendence—Raise the Walls ◆ (force, transcendence) You Raise the mirrored aegis, which summons ethereal shields that surround you and one ally of your choice within 15 feet in a tortoise shield formation. You and the ally gain a +1 status bonus to AC, Reflex saves, and any save against a force, spirit, vitality, or void effect for 1 minute.
BARROW'S EDGE
(class feat)
Usage melee weapon that deals slashing or piercing damage * * * This blade subtly rattles in its scabbard, as if it wants to be unsheathed so it can consume violence.
Immanence The barrow’s edge deals 1 additional spirit damage per weapon damage die to a creature it Strikes. If the creature is below half its maximum Hit Points, the weapon deals 3 additional spirit damage per weapon damage dice instead. Barrow’s edge rattles more strongly when an enemy below half its maximum Hit Points is within the weapon’s reach to let you know a foe is verging closer to death.
Transcendence—Drink of my Foes ◆ (healing, transcendence, vitality)
Requirements Your last action was a successful Strike with the barrow’s edge;
Effect Your blade glows as it absorbs your foe’s vitality. You regain Hit Points equal to half the damage dealt.
INCREDIBLE INITIATIVE
(ancestry feat)
VERSATILE HUMAN