Character Sheet
Pathfinder Player Core (Remaster) — Page One · Statistics · wg-friendly/v1
Hero Points — gain 1 at session start; spend 1 to reroll; spend all to avoid death.
Attributes
Hit Points
Shield
Defenses
Skills
| Skill | Total | Breakdown |
|---|---|---|
| Acrobatics | +4 | Dex T |
| Arcana | +7 | Int T |
| Athletics | +5 | Str T |
| Crafting | +7 | Int T |
| Deception | +1 | Cha U |
| Diplomacy | +1 | Cha U |
| Intimidation | +4 | Cha T |
| Medicine | -1 | Wis U |
| Nature | -1 | Wis U |
| Occultism | +7 | Int T |
| Performance | +1 | Cha U |
| Religion | -1 | Wis U |
| Society | +4 | Int U |
| Stealth | +4 | Dex T |
| Survival | +2 | Wis T |
| Thievery | +1 | Dex U |
| Guild Lore | +7 | Int T |
| Lore | — | Int — |
| Lore | — | Int — |
Melee Strikes
| Weapon | Attack | Damage | Notes |
|---|---|---|---|
| Fist | +5 | 1d4+2 B | equipped |
| — | — | — | |
| — | — | — |
Ranged Strikes
| Weapon | Attack | Damage | Notes |
|---|---|---|---|
| — | — | — | |
| — | — | — |
Ancestry and General Feats · Class Abilities
Pathfinder Player Core (Remaster) — Page Two
| Lvl | Ancestry and General Feats | Class Feats and Features |
|---|---|---|
| 1 | Ancestry Feat -> Junk Tinker | Class Feats and Features -> Atryl, Rune of Fire Glyph Familiar Camonica, Rune of Perplexity Oljinex, Rune of Cowards' Bane Zohk, Rune of Homecoming |
| 2 | Skill Feat | Class Feat |
| 3 | General Feat | Class Feature |
| 4 | Skill Feat | Class Feat |
| 5 | Ancestry Feat · Boosts | Class Feature |
| 6 | Skill Feat | Class Feat |
| 7 | General Feat | Class Feature |
| 8 | Skill Feat | Class Feat |
| 9 | Ancestry Feat | Class Feature |
| 10 | Skill Feat · Boosts | Class Feat |
| 11 | General Feat | Class Feature |
| 12 | Skill Feat | Class Feat |
| 13 | Ancestry Feat | Class Feature |
| 14 | Skill Feat | Class Feat |
| 15 | General Feat · Boosts | Class Feature |
| 16 | Skill Feat | Class Feat |
| 17 | Ancestry Feat | Class Feature |
| 18 | Skill Feat | Class Feat |
| 19 | General Feat | Class Feature |
| 20 | Skill Feat · Boosts | Class Feat |
Feats & Features · WG Export feats[]
| Feat or Feature | Type | Rules Summary |
|---|---|---|
| Junk Tinker | Ancestry Feat | |
| Atryl, Rune of Fire | Class Feat | |
| Glyph Familiar | Class Feat | |
| Camonica, Rune of Perplexity | Class Feat | |
| Oljinex, Rune of Cowards' Bane | Class Feat | |
| Zohk, Rune of Homecoming | Class Feat |
List every feat for WG export (ancestry, class, general, skill). Omit heritage-only names.
Inventory · WG Export inventory[]
| inventory[].name | inventory[].qty | inventory[].notes |
|---|---|---|
| Adventurer's Pack | 1 | unequipped |
| Artisan's Toolkit | 1 | unequipped |
| Fist | 1 | equipped |
| Hide Armor | 1 | equipped |
| Morningstar | 1 | equipped |
| Wooden Shield | 1 | equipped |
List gear and consumables for WG export. Coin totals go in the fields above.
Spells
Pathfinder Player Core (Remaster) — Page Four · spells[]
Cantrips
| Name | Actions | Rank | Prep | Notes |
|---|---|---|---|---|
| — | — | — | ||
| — | — | — | ||
| — | — | — | ||
| — | — | — | ||
| — | — | — |
Focus Spells
| Name | Actions |
|---|---|
| — | — |
| — | — |
Innate Spells
| Name | Actions | Freq |
|---|---|---|
| — | — | — |
| — | — | — |
Spell Slots
| Rk 1 | Rk 2 | Rk 3 | Rk 4 | Rk 5 | Rk 6 | Rk 7 | Rk 8 | Rk 9 | Rk 10 |
|---|---|---|---|---|---|---|---|---|---|
| — | — | — | — | — | — | — | — | — | — |
Spells Remaining — fill remaining / total per rank.
Spells
| Name | Actions | Rank | Prep | Name | Actions | Rank | Prep |
|---|---|---|---|---|---|---|---|
| — | — | — | — | — | — | ||
| — | — | — | — | — | — | ||
| — | — | — | — | — | — |
Rituals
| Name | Rank | Cost | Name | Rank | Cost |
|---|---|---|---|---|---|
| — | — | — | — | — | — |
WG Export · spells[]
| spells[].name | spells[].rank | spells[].source |
|---|---|---|
| — | — | — |
| — | — | — |
| — | — | — |
| — | — | — |
| — | — | — |
| — | — | — |
| — | — | — |
Non-casters: leave blank. Casters: rank cantrip or 1–10;
source = UPPERCASE list name (e.g. WIZARD, DRUID, BARD, PSYCHIC, SORCERER)
or alternate list (e.g. CLASS_DIVINE_FONT, WIZARD_FOCUS).
Notes notes
Zohk - Malkus Oljinex - myself G2 is marked with Zohk. Mark G1 with Atryl and pop both runes
wg-friendly/v1
Skye Flamebelch Character 1
Goblin Dragonblood Artisan Runesmith
Perception +2
Languages Daemonic, Draconic, Fey, Orcish
Skills Acrobatics +4, Arcana +7, Athletics +5, Crafting +7, Deception +1, Diplomacy +1, Intimidation +4, Medicine -1, Nature -1, Occultism +7, Performance +1, Religion -1, Society +4, Stealth +4, Survival +2, Thievery +1, Guild Lore +7
Str +2, Dex +1, Con +2, Int +4, Wis -1, Cha +1
Items Adventurer's Pack, Artisan's Toolkit, Fist, Hide Armor, Morningstar, Wooden Shield
AC 17; Fort. +7, Ref. +4, Will +4
HP 12 / 16
JUNK TINKER
(ancestry feat)
ATRYL, RUNE OF FIRE
(class feat)
Usage drawn on a creature or object * * * This rune is often placed on a stone in a hearth, its power ensuring the stone remains warm through the night. The bearer's fire resistance, if any, is reduced by 5. Its immunities are unaffected. Invocation The bearer takes 1d8 fire damage with a basic Fortitude save. On a critical failure, it's also dazzled for 1 round. * * * Level (+2) The reduction in fire resistance increases by 1, and the damage of the invocation increases by 1d8.
GLYPH FAMILIAR
(class feat)
CAMONICA, RUNE OF PERPLEXITY
(class feat)
Usage drawn on a creature * * * This rune of looping swirls is difficult to look straight at and stirs up a psychic cacophony in a foe's mind. The first time each round the rune-bearer takes an action with the concentrate trait, the turmoil increases, dealing it 2 mental damage. Invocation The cacophony fragments and expands rapidly in a mental explosion, dealing 1d4 mental damage to the rune-bearer with a basic Will save. On a failure, the rune-bearer is stupefied 1 for 1 round (or stupefied 2 on a critical failure). * * * Level (+2) The damage from the mental turmoil increases by 1 and the damage of the invocation increases by 1d4.
OLJINEX, RUNE OF COWARDS' BANE
(class feat)
Usage drawn on a shield * * * This rune resembles a broken arrow. The shield bearing the rune gains a +2 status bonus to its Hardness against physical damage from ranged attacks. Invocation (illusion, mental, visual) The rune creates an illusion in the minds of all creatures adjacent to the rune-bearer that lasts for 1 round. The illusion is of a large impassable wall blocking all backs away from the rune-bearer. Creatures affected by this invocation can't willingly move farther away from the rune-bearer for 1 round or until they disbelieve the illusion, usually by using a Seek action. * * * Level (+4) The status bonus to Hardness increases by 1.
ZOHK, RUNE OF HOMECOMING
(class feat)
Usage drawn on a creature * * * This circular mark allows travelers to always find their way home. The rune-bearer gains a +15-foot status bonus to its Speeds, but only when its movement would end closer to you than where the creature started its turn. Invocation (teleportation) You call the rune-bearer to your side. You teleport the target to any unoccupied square adjacent to you. If the bearer is unwilling, it must succeed at a Will save to negate the effect.
DRAGONBLOOD