The Price of Prophecy (Production)
Pathfinder Second Edition

Player syndication

Snapshot · Oct 13, 2026, 1:16 PM

  • The Price of Prophecy (Production)
    • Module artifacts
      • folderHandouts
        • handoutThe Palakar Forest & The Town of Macridi
        • handoutTar Taargadth
        • handoutOath of Everlasting Friendship
        • handoutNew Macridi
        • handoutThe Blight of 4719
        • handoutNew Macridi — Magical Services
      • folderGuides
        • handoutLevel 1-2 Treasure Menu
        • handoutLevel 2–3 Treasure Menu
      • folderItems
        • itemAlchemical Reagent Bundle
        • itemCedar Court Amber
      • folderImages
        • imageGolden Hand Seal
        • imageThe Quiet Current Seal
      • folderMaps
        • mapDruma WikiPath
        • mapOld Macridi
        • mapMacridi Area
        • mapKerse
        • mapNew Macridi
        • mapNew Macridi (blocks color)
        • mapPetitioner's Port
      • folderPages
        • pageThe Price of Prophecy - PC Guide
        • pagePlayer Reference - Lores
      • folderPDFs
        • pdfDruma_and_Northern_Shining_Kingdoms_Player_Reference
    • Checklists
      • checklistKarland's Sawmill — Contract
      • checklistTakeaways from Karland's Sawmill
    • Shops
      • shopApothecary Alchemical Supplies
      • shopFanciful Inquiries — Shop Menu
      • shopTallow's Odds and Ends
    • Acts
      • actA1Investigating Reiver's Right
        • sceneS1Briefing at Karland's Sawmill
          • handoutInvestigate Reiver's Right
          • encounterE1Meeting Danum Karland
            • imageBlighted Log
            • checklistTakeaways from Karland's Sawmill
          • checklistKarland's Sawmill — Contract
        • sceneS2Around Town Macridi
          • mapOld Macridi (Unmarked)
          • encounterE1Karland's Sawmill
          • handoutOld Macridi — Spellcasting Services
          • encounterE2Fanciful Inquiries
            • shopFanciful Inquiries — Shop Menu
          • encounterE3The Gilded Ledger Tavern
            • handoutRecover the Boles
          • encounterE5Sanctitude Saunas
            • articleThe Empty Private Chamber
          • encounterE6The Iron-Root Apothecary
            • treasureIron-Root Apothecary — Alchemist Supplies
            • shopApothecary Alchemical Supplies
          • encounterE8The Veridical Scriptorium
            • handoutTakeaways from Veridical Scriptorium
            • imageGolden Hand Stamp
          • encounterE9The Watchmaker's Loft
            • treasureWatchmen's Loft List
        • sceneS3The Darkwood at Mudjaw Reach
          • encounterE1Getting the Darkwood
            • mapMudjaw Beach sketch
            • articleMudjaw Beach Field Reconnaissance
            • mapMudjaw Beach
        • sceneS4The North Road
          • mapNorth Road - Sketch
        • sceneS6Reiver's Right
          • mapReiver's Right Sketch (Unmarked)
          • shopTallow's Odds and Ends
        • sceneS7Epilogue to Reiver's Right
          • treasureConsolidated Treasure Menu - Lv1 - 2
    • Reference
      • imageShining Lands 1
      • imageShining Lands 2
      • imageDruma
      • imagemacridi-2
      • imagemacridi-1
      • imageDruma, Profit and Prophecy
      • imageBlighted Fey - 1
      • imageBlighted Fey - 2
      • imageForest Blight
      • imageBlight
    • Inbox
      • mailA Note from Iron-Root Apothecary
      • mailReiver’s Right — Halven Dorr Missing
      • mailMaps of New Macridi and Kerse compliments of Darno Karland
      • mailA Piece of Timber I Need Back
      • mailA Small Matter at Reiver's Right
      • mailRegarding the Blackjacket Scout
    • PCs
      • pcUlysses
        • pageStat Block
      • pcKota
        • pageStat Block
      • pcMalkus
        • pageStat Block
      • pcSkye Flamebelch
        • pageStat Block
      • pcDoku
        • pageStat Block

Petitioner's Port

Petitioner's Port
Petitioner's Port Business Directory
A Traveler's & Merchant's Guide to Druma's Southern Gateway

Commercial & Service Establishments

Establishment Overview & Primary Services
The Sturdy Sword An established outfitter serving caravan guards, professional escorts, and traveling adventurers. Offers practical weapons, armor, adventuring equipment, and reliable advice on the dangers of the southern trade routes.
Cyneheard Imports A prominent trading house near the western waterfront. Specializes in imported merchandise, foreign curiosities, and commercial freight arrangements. Its warehouses employ laborers, guards, and experienced cargo handlers.
Vhinigan's Haberdashery A respected clothing establishment near the harbor district. Provides tailored garments, traveling attire, fine accessories, and formal clothing suitable for audiences with Druma's wealthy Kalistocratic society.
Bracken & Bell Forge A working smithy in the southwestern commercial quarter. Offers weaponsmithing, armor repairs, metalworking commissions, and rented workshop facilities. Qualified craftspeople can undertake commissions or use the forge for personal crafting projects.
Stillwater Remedies An apothecary and alchemical workshop near the central waterfront. Stocks common medicines, antitoxins, healing supplies, and alchemical reagents. Provides laboratory access, medical consultations, and opportunities for skilled alchemists and herbalists to earn income.
The Measure & Mark A specialist workshop in the eastern commercial district. Its meticulous artisans identify magical equipment, transfer fundamental and property runes, and undertake precision enchanting commissions. Experienced magical craftspeople may rent workspace or arrange instruction.
The Wayfarer's Rest A comfortable inn close to the central market square, frequented by merchants, visiting scholars, and adventurers. Offers private rooms, meals, secure storage, and a common room where travelers exchange news and arrange short-term employment.

Civic, Scholarly & Institutional Landmarks

Landmark Overview & Primary Function
Executive Seat The principal administrative complex overlooking the western approaches to town. Houses commercial magistrates, municipal authorities, and offices responsible for trade permits, legal disputes, and the enforcement of Druman commercial law.
Petronax Villa A prestigious private estate in the eastern residential district. Hosts formal receptions, commercial negotiations, and gatherings of influential merchants. Access is generally restricted to invited guests and those conducting approved business.
The Ninefold Athenaeum A scholarly institution in the northern district housing collections of historical records, arcane treatises, religious studies, and regional maps. Offers supervised research, magical instruction, spell-learning opportunities, and access to specialist tutors.
The Iron Measure A professional martial academy west of the central square. Experienced instructors provide weapons training, defensive tactics, physical conditioning, and supervised sparring. The academy offers martial retraining and occasional paid instruction or guard-training contracts.
The Lantern Chapel A quiet religious sanctuary on the northeastern edge of town. Provides spiritual guidance, memorial rites, healing assistance, and space for contemplation. Visiting clerics and scholars may consult its religious texts or arrange instruction with resident clergy.

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Read-only syndicated snapshot · Player syndication · Syndicated Oct 13, 2026, 1:16 PM. Content updates when the author syndicates again in Adventure Maker.

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