2× Air Wisp
Creature 0Source: Bestiary 3 · AoN ↗
Air Wisp
Air wisps are floating spheres of cloud and storm, perpetually humming a light, whispery tone. They're playful and capricious with great curiosity toward strangers.
Unspecific Lore: DC 12
Specific Lore: DC 9

Air Wisp Creature 0
Source Bestiary 3 pg. 90
Perception +6; darkvision
Languages
Skills
Acrobatics +7, Plane of Air Lore +4, Stealth +7
Str +0
Dex +3
Con +1
Int +0
Wis +2
Cha +0
AC 18
Fort +3
Ref +9
Will +4
HP 10
Immunities
bleed, paralyzed, poison, sleep
Resonance (aura, air) 30 feet. All wisps vibrate at a frequency attuned to their element, resonating with and empowering all creatures and effects sharing that trait. A creature in the area gains a +1 status bonus to attack and damage rolls for effects with the air trait; a creature with the elemental and air traits gains this bonus to all attack and damage rolls.
Accord EssenceReaction (air)
A wisp that uses this reaction is permanently destroyed, and it can be restored only by a _wish_ spell or similarly powerful effect. If an ability would prevent the wisp's destruction (for instance, if the wisp is summoned and would merely be dismissed), Accord Essence has no effect.
Speed fly 40 feet
Melee
Single Action
tendril +7 (reach 10 feet),
Damage 1d4 bludgeoning
In Concert When an air wisp rolls a critical failure on a check to Aid, they get a failure instead, and when they roll a success, they get a critical success instead.