The Shattered Veil (Human)

Snapshot · Jul 22, 2026, 5:46 AM

  • The Shattered Veil (Human)
    • narrativeAdventure Summary
    • narrativeAdventure Background
    • narrativeRunning This Adventure
    • sidebarGM Brief: The Veilbreaker's Philosophy
    • articleGazetteer: Thornwick and the Threshold
    • handoutPlayer Handout: Sister Mirela's Letter
    • Acts
      • actAct 1 — The Haunting of Thornwick
        • sceneThornwick Village
          • encounterThe Bleating Lamb
            • handoutGrist Mallow — Player Notes
          • encounterEchoes in the Cemetery
            • mapThornwick Cemetery
            • monster blockModerate — 4× Thornwick Echo
            • treasureLow — Cemetery Shard Cache
          • encounterThe Church Siege
            • pageGM Note: Running Wave Transitions
            • mapThe Church of Pharasma - GM
            • mapThe Church of Pharasma - Players
            • monster blockSevere - Church Siege (2)
          • subsceneThe Church Crypt
          • mapThornwick Village Map
        • sidebarGM Brief: Echoes vs. Undead
        • sidebarGM Advice: Mirela's Offer
      • actAct 2 — The Ossuary of Forgotten Swords
        • sceneThe Ossuary Depths
          • encounterThe Entry Warrens
            • monster blockModerate — 3× Bone Scavenger + 2× Cultist Lookout
          • encounterThe Hall of Blades
            • handoutHall of Blades — Visual Aid
          • encounterThe Cultist Shrine
            • articleTactics & Wave Mechanics
            • monster blockModerate — Brother Alms + 6× Cultist Guard
            • monster blockCultist Guards
            • treasureModerate — Cultist Shrine Loot
          • encounterThe Soul-Hunger
            • monster blockExtreme — The Soul-Hunger (Selene)
            • monster blockEcho of the Slain
            • treasureModerate — Shard Chamber Treasure
          • mapOssuary Dungeon Map
        • sidebarGM Brief: The Soul-Hunger
      • actAct 3 — The Threshold of Souls
        • sceneThe Threshold Complex
          • encounterCourtyard of Passage
            • monster blockSevere — Veilbreaker's Champion + 4× Corrupted Echo
            • monster blockVeilbreaker's Champion
            • monster blockCorrupted Echo
            • monster blockThreshold Guardian
          • encounterThe Hall of Weighing
            • handoutHall of Weighing — Player Handout
          • encounterThe Gallery of Faces
          • encounterThe Veilbreaker's Avatar
            • monster blockExtreme — Veilbreaker's Avatar (3-Phase Boss)
            • treasureHigh — Judgment Chamber Hoard
          • subsceneThe Fraying Veil (Climax)
            • sidebarGM Brief: Running the Climax
          • mapThreshold of Souls Map
        • sidebarGM Brief: The Third Path
      • bucketBucket
        • articleAct 1 — Echo Bestiary
        • articleArea O2 — The Hall of Blades - Additonal Narrative
        • random tableRandom Echo Encounters (staged)
        • handoutThornwick Village Rumors (staged)
        • articleThe Shattered God — Lore Reference
    • PCs
      • pcSeraphina Dulcimer
        • pageMain
        • pageJournal
        • sidequestThe Song Unfinished
      • pcDurmak Stonefist
        • pageMain
        • pageJournal
        • sidequestThe Ancestor's Rest
      • pcLyra Quickstep
        • pageMain
        • pageJournal
        • sidequestFingers' Fate
      • pcThornwick (NPC Companion)
        • pageMain
    • NPCs
      • npcSister Mirela Voss
        • pageMain
        • pageGM Notes
      • npcBrother Alms
        • pageMain
      • npcKeth-Veyr, the Veilbreaker
        • pageMain
        • pageGM Notes: The Three Endings
      • npcOld Varla
        • pageMain

Extreme — The Soul-Hunger (Selene)

SOUL-HUNGER CREATURE 6

[UNCOMMON] [MEDIUM] [SPIRIT] [PSYCHOPOMP]

Corrupted former psychopomp guarding the second shard.


Perception +15; darkvision, spirit sense 60 feet

Languages Requian, Common (cannot speak except during Moment of Clarity)

Skills Religion +16, Stealth +14, Deception +13

Str +3, Dex +4, Con +3, Int +1, Wis +4, Cha +2


AC 24; Fort +15, Ref +12, Will +17

HP 120; Immunities death effects, disease; Resistances void 10


Speed 25 feet, fly 30 feet

Soul Drain ◆◆ (divine, spirit, void) Range 60 feet.

The Soul-Hunger tears at the vitality of a living target within range. The target takes 3d6 void damage and must attempt a DC 22 Fortitude save.

  • Critical Success: The target is unaffected.
  • Success: The target takes half damage and is not drained.
  • Failure: The target takes full damage and becomes drained 1.
  • Critical Failure: The target takes double damage and becomes drained 2.

Consume Echo ▯ (reaction)

Trigger: An echo, spirit, or summoned entity within 30 feet is reduced to 0 Hit Points.
Effect: The Soul-Hunger absorbs the fading essence, instantly regaining 20 Hit Points.

Phase ✦ (free action)

Frequency: once per round.
Effect: The Soul-Hunger shifts its density, gaining the Incorporeal trait until the start of its next turn. While incorporeal, it is immune to precision damage and has resistance 5 to physical damage (except force, ghost touch, or vitality effects).

Moment of Clarity

If Sister Mirela is present, or a hero speaks the name "Selene", the Soul-Hunger loses its first turn as Selene briefly regains control. During this round, the party can seize the shard, flee, or attempt to redeem her without drawing an attack of opportunity or hostile reaction.

Redemption ◆◆ (skill action)

A character within 30 feet can spend two actions appealing to Selene's true nature by attempting a DC 28 Religion check or a DC 30 Diplomacy check.

On a success, Selene wrests control from the Hunger for one final moment, turning her power against the shard to shatter both it and herself, immediately ending the encounter in victory.

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