Area T3 - Encounter Structure: Wave Combat (Severe 3)

This encounter is fought in five escalating waves as the veil-tear repeatedly surges. Initiative is rolled at the start of Wave 1 and maintained throughout the entire encounter. Each wave continues until every echo in that wave is destroyed. Once a wave is defeated, the church falls quiet for 1 minute (10 rounds) before the next surge manifests.

During each 1-minute interlude, initiative pauses and characters act in exploration mode or structured time, allowing them to:

  • Use Battle Medicine (requires 1 action per attempt).
  • Use the Refocus exploration activity to regain 1 Focus Point (1 minute).
  • Cast defensive or utility spells (spells with a duration of 1 minute will expire just as the next wave begins unless cast right before the lull ends; 10-minute spells will comfortably last through multiple waves).
  • Administer potions, draw weapons, reload ranged weapons, or reposition throughout the church.
  • Consecrate entry points with holy water or divine magic.
  • Perform the Recall Knowledge activity regarding incorporeal undead.

Note: These 1-minute interludes are not long enough to perform Treat Wounds or other exploration activities that require 10 minutes or longer.

Sister Mirela's ritual requires five total completed stages—she completes one stage during each interlude, provided she was not disrupted during the preceding wave. If Mirela is disrupted (taking damage without maintaining focus), that stage fails and must be completed in a subsequent wave.

  • Wave 1: Two Thornwick Echoes (Creature 3) phase through the heavy wooden front doors of the main entrance.
  • 1-minute lull (Stage 1 Completed).
  • Wave 2: Two Thornwick Echoes (Creature 3) rise directly through the stone floorboards leading up from the cellar steps.
  • 1-minute lull (Stage 2 Completed).
  • Wave 3: One Thornwick Echo (Creature 3) descends from the bell tower, while a Coalesced Echo (Creature 5, Elite Thornwick Echo) forms in the nave.
  • 1-minute lull (Stage 3 Completed).
  • Wave 4: Two Thornwick Echoes (Creature 3) emerge through whichever avenue of attack the party has left least defended.
  • 1-minute lull (Stage 4 Completed).
  • Wave 5 (Final): The Shard-Resonant Echo (Creature 4, Unique) manifests beside the altar and focuses its violent aura on Sister Mirela.

Total XP equivalent: 200 XP (Severe for a Level 3 party, distributed across waves to avoid overwhelming the XP budget in a single turn).