The Price of Prophecy (Production)
Pathfinder Second Edition

Player syndication

Snapshot · Sep 25, 2026, 11:55 PM

  • The Price of Prophecy (Production)
    • Module artifacts
      • folderHandouts
        • handoutThe Palakar Forest & The Town of Macridi
        • handoutTar Taargadth
        • handoutOath of Everlasting Friendship
        • handoutNew Macridi
        • handoutThe Blight of 4719
      • folderItems
        • itemAlchemical Reagent Bundle
      • folderImages
        • imageGolden Hand Seal
      • folderMaps
        • mapDruma WikiPath
        • mapMacridi Area
        • mapNew Macridi (blocks)
      • folderPages
        • pageThe Price of Prophecy - PC Guide
      • folderPDFs
        • pdfDruma_and_Northern_Shining_Kingdoms_Player_Reference
    • Acts
      • actA1Investigating Reiver's Right
        • sceneS1Briefing at Karland's Sawmill
          • handoutInvestigate Reiver's Right
          • encounterE1Meeting Danum Karland
            • imageBlighted Log
            • checklistTakeaways from Karland's Sawmill
          • checklistKarland's Sawmill — Contract
        • sceneS2Around Town Macridi
          • mapOld Macridi (Unmarked)
          • encounterE1Karland's Sawmill
          • encounterE2Fanciful Inquiries
            • sidebarBuying Maps
          • encounterE3The Gilded Ledger Tavern
            • handoutRecover the Boles
          • encounterE8The Veridical Scriptorium
            • handoutTakeaways from Veridical Scriptorium
            • imageGolden Hand Stamp
        • sceneS3The Darkwood at Mudjaw Reach
          • encounterE1Getting the Darkwood
            • mapMudjaw Beach sketch
            • articleMudjaw Beach Field Reconnaissance
            • mapMudjaw Beach
        • sceneS4The North Road
          • mapNorth Road - Sketch
        • sceneS6Reiver's Right
          • mapReiver's Right Sketch (Unmarked)
    • Reference
      • imageShining Lands 1
      • imageShining Lands 2
      • imageDruma
      • imagemacridi-2
      • imagemacridi-1
      • imageDruma, Profit and Prophecy
      • imageBlighted Fey - 1
      • imageBlighted Fey - 2
      • imageForest Blight
      • imageBlight
    • Inbox
      • mailFree Maps!
      • mailA Note from Iron-Root Apothecary
    • PCs
      • pcUlysses
        • pageStat Block
      • pcKota
        • pageStat Block
      • pcMalkus
        • pageStat Block
      • pcSkye Flamebelch
        • pageStat Block
      • pcDoku
        • pageStat Block

Stat Block

Kota Character 1

Kobold Dragonblood Cultist Necromancer

Perception +3

Languages Diabolic, Fey, Hallit, Draconic

Skills Acrobatics +4, Arcana +7, Athletics +6, Crafting +7, Deception +0, Diplomacy +0, Intimidation +0, Medicine +0, Nature +3, Occultism +7, Performance +0, Religion +3, Society +7, Stealth +1, Survival +0, Thievery +1, Undead Lore +7, Cult Lore +7

Str +3, Dex +1, Con +1, Int +4, Wis +0, Cha +0

Items Backpack, Basic Face Mask, Fist, Halberd, Lattice Armor

AC 18; Fort. +6, Ref. +4, Will +3

HP 15 / 15

Spells DC +7, attack +7; Cantrips Daze, Detect Magic, Detect Metal, Eat Fire, Needle Darts, Shield, Prestidigitation, Void Warp, Telekinetic Hand, Guidance; Rank 1 Object Reading, Fear, Grim Tendrils, Bless

TERRA DRAGONBLOOD

(ancestry feat)

Each step upon the earth makes your blood resonate. You gain tremorsense as an imprecise sense to a range of 30 feet; if you already have tremorsense, increase its range by 5 feet. If you choose a draconic exemplar, you must choose a dragon with a burrow Speed.

DRAGONBLOOD

You’re descended in some way from a dragon. Your physical features might show this outwardly, with a pair of draconic horns, patches of scaly skin, or even a tail, or you might develop an internal reserve of draconic power. You gain the dragonblood trait, in addition to the traits from your ancestry. Add Draconic to your ancestry’s list of additional languages (allowing you to choose it as a language if your Intelligence modifier is positive). When you roll a success on a saving throw against a fear effect, you get a critical success instead. You can choose from dragonblood feats and feats from your ancestry whenever you gain an ancestry feat. * * * #### Draconic Exemplars Some abilities reference your draconic exemplar, which is a specific type of dragon from which you draw your draconic powers—typically the type of dragon whose blood runs in your veins. You can choose your exemplar when you create your character, but are only required to choose one when you select a feat or other option that requires you to have one (such as Breath of the Dragon). This means your draconic nature might be a mystery to you for some time. The table below lists the dragons from Monster Core and their specifications. The dragon breath entry lists if the given breath uses a Fortitude (ᶠ), Reflex (ʳ), or Will (ʷ) saving throw. If you choose a dragon from a different source, work with your GM to determine if you have access to it. | Dragon | Tradition | Speeds | Dragon Breath | |---|:-:|:-:|---| | Adamantine | Primal | Burrow | Cone of bludgeoning ʳ | | Conspirator | Occult | Climb | Cone of poison ᶠ | | Diabolic | Divine | — | Cone of fire ʳ | | Empyreal | Divine | — | Cone of spirit ʳ | | Fortune | Arcane | — | Cone of force ʳ | | Horned | Primal | Swim | Cone of poison ᶠ | | Mirage | Arcane | Climb | Cone of mental ʷ | | Omen | Occult | — | Cone of mental ʷ |

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Read-only syndicated snapshot · Player syndication · Syndicated Sep 25, 2026, 11:55 PM. Content updates when the author syndicates again in Adventure Maker.

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