Running This Adventure
GM Notes
Themes
- Grief and acceptance — Every act deals with characters (living or dead) who cannot let go.
- The price of knowledge — The Veilbreaker was once a servant of truth; its fall began with a question.
- Community and isolation — The village of Thornwick is dying because its people have stopped talking to each other.
Adjusting Difficulty
For a party of 5, add one additional monster to each combat encounter. For a party of 3, remove one monster or reduce HP by 25%.
Rewards Summary
| Act | Expected Treasure (per PC) |
|---|---|
| Act 1 | ~60 gp |
| Act 2 | ~120 gp |
| Act 3 | ~200 gp + unique relic |