GM Notes: The Three Endings
GM Notes: The Three Endings
Destruction: Keth-Veyr fights with desperate fury. It weeps as it attacks. Its final words: "I only wanted them to be free." The Veil seals. The Boneyard is safe. But Keth-Veyr's essence scatters — it may reform in centuries.
Redemption: Keth-Veyr accepts that freedom without form is oblivion. It destroys the shard itself, accepting annihilation. Its gratitude echoes through the Boneyard — the party gains a powerful ally in future planar adventures.
The Bargain: A PC becomes the Threshold guardian. Keth-Veyr is freed from its burden and departs, its purpose fulfilled. The PC gains immortality and planar authority but can never leave. This is a legendary sacrifice that shapes the campaign world.