The Threshold of Souls

The Threshold is not merely a building but a manifestation — a structure that exists partially in the Material Plane and partially in the Boneyard. As the party approaches, they see it flicker: stone becomes bone, bone becomes mist, mist becomes the spiral path of Pharasma's realm.

The complex has five major areas:

  • The Courtyard of Passage — Where the dead once queued for judgment. Now it is a battlefield between echoes and the Threshold's remaining guardians.
  • The Hall of Weighing — A trap-filled chamber where the party's deeds are literally weighed against their souls.
  • The Gallery of Faces — A social/haunt encounter with the trapped souls of crusaders who cannot pass on.
  • The Judgment Chamber — Where the Veilbreaker's avatar waits with the final shard.
  • The Fraying Veil — The climax: a demiplane where the boundary itself is the battlefield.