Theron Ashford

Player character

Theron Ashford

Theron Ashford

Theron Ashford

Human Paladin 1 · Oath of the Ancients

AC: 16 (Chain Mail, Shield)
HP: 12 (1d10+2)
Speed: 30 ft.

STR 16 (+3) | DEX 10 (0) | CON 14 (+2)
INT 8 (-1) | WIS 12 (+1) | CHA 15 (+2)

Saving Throws: WIS +3, CHA +4
Skills: Religion +1, Persuasion +4, Insight +3, Athletics +5
Languages: Common, Elvish, Sylvan

Features: Divine Sense, Lay on Hands (5 hp), Oath of the Ancients (protect nature), Human Versatility (extra skill, feat: Magic Initiate — Druid)

Equipment: Longsword, shield, chain mail, holy symbol, explorer's pack

Backstory

Theron was raised in a small shrine to Silvanus, hidden in the Shaar's northern reaches. When the whispers began, he heard them as cries of pain — the land itself was suffering. He has taken up his sword to protect the ancient groves and to find the source of the corruption.

Hook: Theron feels a connection to the lake. He believes the yuan-ti's digging is poisoning the land — and he will stop them, no matter the cost.