Yuan-ti Venom Blade (2nd Level Fighter)
Yuan-ti Venom Blade
Medium Humanoid (Yuan-ti), Neutral Evil
Armor Class 17 (chain mail, shield)
Hit Points 20 (3d8 + 6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 12 (+1) | 14 (+2) | 8 (−1) | 10 (+0) | 10 (+0) |
Saving Throws Str +5, Con +4
Skills Athletics +5, Intimidation +2, Perception +2
Damage Resistances Poison
Condition Immunities Poisoned
Senses Darkvision 60 ft.
Languages Common, Draconic
Challenge 1 (200 XP)
Proficiency Bonus +2
Traits
Magic Resistance. The venom blade has Advantage on saving throws against spells and other magical effects.
Second Wind (Recharge 4–6). As a bonus action, the venom blade can regain 8 (1d8 + 4) hit points.
Fighting Style: Dueling. When the venom blade wields a melee weapon in one hand and no other weapons, it deals an extra 2 damage with that weapon.
Actions
Multiattack. The venom blade makes two attacks: one with its Bite and one with its Longsword.
Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one target.
Hit: 5 (1d4 + 3) piercing damage plus 3 (1d6) poison damage.
Longsword. Melee Weapon Attack: +5 to hit, reach 5 ft., one target.
Hit: 8 (1d8 + 3) slashing damage, or 9 (1d10 + 3) slashing damage if used with two hands. (Dueling bonus already included.)
Venomous Flourish (Recharge 5–6). The venom blade makes one Longsword attack. On a hit, the target must make a DC 12 Constitution saving throw, taking an extra 7 (2d6) poison damage on a failed save, or half as much on a successful one.
Reactions
Shield Bash. When a creature misses the venom blade with a melee attack, the venom blade can use its reaction to force that creature to make a DC 13 Strength saving throw. On a failure, the creature is pushed 5 feet away and knocked Prone.
Venom blades are the elite shock troops of yuan-ti war parties. Each has survived countless battles against rival serpentfolk and surface-dwellers, earning their place as enforcers of the purebloods' will.