Trap — The Sinking Paths

Hazard: Sinking Mud Pits

The bog's paths are treacherous, with hidden mud pits that can swallow the unwary. The party must navigate carefully, using skill checks to avoid disaster.

Skill Checks:

  • Perception (DC 14): Spot the hidden mud pits
  • Acrobatics (DC 12): Leap across the unstable ground
  • Survival (DC 15): Find the safe path through the bog

Consequence: Failure results in being trapped in mud (restrained, taking 1d4 bludgeoning damage per round).