Yuan-ti Shadowfang
Yuan-ti Shadowfang
Medium Humanoid (Yuan-ti), Neutral Evil
Armor Class 14 (leather armor)
Hit Points 10 (2d8 + 2)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 16 (+3) | 12 (+1) | 12 (+1) | 11 (+0) | 10 (+0) |
Saving Throws Dex +5, Int +3
Skills Acrobatics +5, Deception +2, Perception +4, Sleight of Hand +5, Stealth +7
Damage Resistances Poison
Condition Immunities Poisoned
Senses Darkvision 60 ft.
Languages Common, Abyssal, Thieves' Cant
Challenge 1/2 (100 XP)
Proficiency Bonus +2
Traits
Magic Resistance. The shadowfang has Advantage on saving throws against spells and other magical effects.
Cunning Action. On each of its turns, the shadowfang can use a bonus action to take the Dash, Disengage, or Hide action.
Sneak Attack. Once per turn, the shadowfang deals an extra 3 (1d6) damage when it hits a target with a weapon attack and has Advantage on the attack roll, or when the target is within 5 feet of an ally of the shadowfang that isn't incapacitated and the shadowfang doesn't have Disadvantage on the attack roll.
Actions
Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one target.
Hit: 5 (1d4 + 3) piercing damage plus 3 (1d6) poison damage.
Shortsword. Melee Weapon Attack: +5 to hit, reach 5 ft., one target.
Hit: 6 (1d6 + 3) piercing damage.
Dagger. Melee or Ranged Weapon Attack: +5 to hit, reach 5 ft. or range 20/60 ft., one target.
Hit: 5 (1d4 + 3) piercing damage.
Reactions
Uncanny Dodge. When an attacker the shadowfang can see hits it with an attack, the shadowfang can use its reaction to halve the attack's damage against it.
Shadowfangs are the silent, deadly scouts of yuan-ti war bands. They strike from ambush, poison their blades, and vanish back into the undergrowth before their victims can cry out. They answer directly to the purebloods and are utterly loyal to their serpentine masters.