Air Scamp
Creature 1Source: Monster Core · AoN ↗
Air Scamp
A pale blue head and paper-thin wings peek out from the cloud that clings to the air scamp. Air scamps are short-sighted and flighty, even relative to their kin; they are as likely to fly recklessly into battle as they are to whine in terror at a loud noise.
Unspecific Lore: DC 13
Specific Lore: DC 10

Air Scamp Creature 1
Source Monster Core pg. 146
Perception +3; darkvision, fog vision
Languages
Skills
Acrobatics +7, Stealth +7
Str +1
Dex +4
Con +0
Int -2
Wis +0
Cha +0
Fog Vision The air scamp ignores the concealed condition from fog and mist.
AC 16
Fort +3
Ref +9
Will +7
HP 12
(fast healing 2 (in open air))
Immunities
bleed, paralyzed, poison, sleep
Speed 20 feet, fly 40 feet
Melee
Single Action
jaws +9 (Finesse),
Damage 1d6+1 piercing
Arcane Innate Spells DC 17
Sirocco Breath Two Actions (Air, Arcane) The air scamp creates cutting winds in a 15-foot cone that deal 2d6 slashing damage to each creature within the area (DC 17 basic Reflex save). A creature that fails its save is also pushed back 10 feet. The air scamp can't use Sirocco Breath again for 1d4 rounds.