The Lost Mansions of House Vhalek: Ash, Glass, and Thorn (imported) Supplemental
Pathfinder Second Edition

Snapshot · Nov 1, 2026, 3:11 AM

  • The Lost Mansions of House Vhalek: Ash, Glass, and Thorn (imported)
    • Reference
      • folderAuginford
        • mapAuginford — Village Map with Shops
        • shopAuginford — Riverbend Provisions
        • shopAuginford — Bridgewatch Smithy
        • shopAuginford — Lantern & Ledger
        • articleAuginford — Chapel of the Quiet Flame
        • articleAuginford — Brother Trenenzo Mollipit, Cleric
        • articleAuginford — Brickomer Melathorn, the Town Wizard
        • articleAuginford — The Village Green
        • articleAuginford — River Landing
        • articleAuginford — South Road Waystone
        • articleAuginford — The River Watchhouse
        • articleAuginford — The Crooked Eel
        • articleAuginford — Riverside Docks
        • articleAuginford — The Old South Road
        • articleThe Uskwood Edge
      • folderMonsters
        • monster block2× Electric Eel
        • monster blockDrowned Ash Guardian
        • monster block2× Lava Otter
        • monster block2× Animated Coal
        • monster block2× Sootbound Custodian
        • monster blockAshvine Guardian
        • monster block2× Elegecide
        • monster blockEmber Fox
        • monster blockAir Mephit
        • monster block2× Air Wisp
        • monster blockAir Scamp
        • monster blockSmoke Mosquito

Auginford — Chapel of the Quiet Flame

Auginford · Place of Worship

Chapel of the Quiet Flame

The chapel is a narrow whitewashed building tucked behind the village green. Its little bell is wrapped in cloth, and a single blue-and-gold flame burns above the altar without smoke.

The Chapel of the Quiet Flame is Auginford’s small, practical church. It serves travelers, ferrymen, and families who need a blessing before the road. The chapel has no grand treasury, but its records preserve births, deaths, river accidents, and old warnings about the Uskwood.

Services

  • Prayer and counsel: free; Brother Trenenzo offers a quiet place to speak and a useful piece of local history when appropriate.
  • First aid: a healer’s attention and simple bandaging for 1 sp; healing magic is available when Trenenzo has the time and spell capacity.
  • Funeral or remembrance rite: 5 sp, including a written name-scroll kept in the chapel archive.
  • Road blessing: 2 sp for a party leaving toward the mansions; the blessing comes with one practical warning from the chapel’s route book.

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Read-only syndicated snapshot · Syndicated Nov 1, 2026, 3:11 AM. Content updates when the author syndicates again in Adventure Maker.

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