1× Drowned Ash Guardian
Creature 2Source: Custom PF2 creature.
Traits Unique, Medium, Aquatic, Undead, Water
Perception +8; darkvision
Skills Athletics +9, Stealth +7, Survival +6
Str / Dex / Con +4 / +2 / +3
Int / Wis / Cha −2 / +2 / −1
AC 18; Fort +9, Ref +6, Will +8
HP 45; negative healing; physical resistance 3 except bludgeoning
Speed 20 feet, swim 25 feet
Melee
◆ Ashen slam +10; Damage 1d8+4 bludgeoning plus Grab
Special Abilities
Flood-Swollen Grab A creature Grabbed in the sump is pulled 5 feet toward deeper water. Escape DC 18.
Blackwater Surge ◆◆ 15-foot cone; DC 18 Reflex. Success: pushed 5 feet. Failure: 1d6 bludgeoning and pushed 10 feet. Critical Failure: 2d6 bludgeoning, pushed 10 feet, and prone.
Ash-Drawn Guardian While three or more basin-stones remain unsolved, the guardian gains a +1 circumstance bonus to Athletics and ignores hazardous footing in the flooded sump.
Pull Beneath ◆ Trigger: A creature within 10 feet critically fails a check to operate a basin. Effect: Swim half Speed and make an Ashen slam Strike.