The Gilded Ledger Tavern

The Gilded Ledger Tavern
Social Hub, Frontier Rumors, and Mercenary Contracting
A roaring stone hearth casts a warm, amber glow across crowded trestle tables made of thick darkwood planks. The heavy air smells of spiced river cider, roasting venison, and wet wool. Off-duty loggers, river barge pilots, and traveling merchants huddle in noisy groups, their laughter occasionally drowned out by the thrum of a bard's lute. Hanging above the bar is a massive, gilded slate ledger where town guards and independent merchants chalk up bounty notices, lost cargo warnings, and river escort contracts.
Located near Old Macridi's southern gate road, The Gilded Ledger Tavern is the primary social center for the working class and visiting adventurers. It is owned and operated by Garrick "Gold-Sieve" Vance (LN male human ex-Blackjacket), a retired mercenary whose sharp eyes miss little that happens in town. While New Macridi's elites gather in private parlors, the real news of the Palakar Forest flows freely across Garrick's bar top.
Patrons here are nervous. Rumors of silent logging camps downriver and strange blackened timber have made workers jumpy. Garrick keeps a pair of heavy iron bludgeons beneath the bar to maintain order, but he welcomes anyone who looks capable of handling frontier trouble.
Food, Drink & Lodging
- Spiced Palakar Cider — 2 cp per mug
- Roasted River Trout & Rye — 1 sp
- Private Bunkroom (Per Night) — 5 sp
- Bounty Board Posting Fee — 1 gp
Tavern Challenges
Challenge 1: Gathering River Rumors
The party spends time buying drinks, engaging off-duty timber crews, and listening in on conversations to gather intelligence regarding Reiver's Right and the downriver conditions.
Challenge 2: Securing River Transport
Traveling downriver to Reiver's Right on foot along the bluffs takes significant time. The party attempts to negotiate or arm-wrestle a stubborn river captain into providing passage on his flatbottom barge.
Garrick's Missing Scout
Garrick Vance pulls the party aside. He secretly dispatched a trusted young mercenary scout, Joran, downriver two days ago to investigate rumors near Reiver's Right, but Joran has failed to report back.
- Objective: Locate scout Joran or recover his Blackjacket signet ring from the vicinity of Reiver's Right.
- Reward: Garrick awards the party 25 gp, a voucher for a week of free lodging at the tavern, and a custom *Striking Rune* salvage from his old blackjacket gear.