Macridi Blade Warrior
Macridi Blade Warrior
CREATURE 3
Unaligned
Medium
Humanoid
Kellid
Recall Knowledge — Society: DC 18
Perception +9; low-light vision
Languages Hallit, Fey
Skills Athletics +11, Intimidation +8, Nature +9, Stealth +9, Survival +9
Str +4, Dex +2, Con +3, Int +0, Wis +2, Cha +1
Items serrated chert dagger, macridi flint axe, hardened hide armor, 2 throwing flint knives
AC 19; Fort +10, Ref +9, Will +7
HP 48
Reactive Strike r
Trigger A creature within the warrior's reach uses a manipulate action or a move action, makes a ranged attack, or leaves a square during its move action.
Effect The warrior makes a melee Strike against the triggering creature.
Effect The warrior makes a melee Strike against the triggering creature.
Speed 25 feet
Melee 1 Macridi Flint Axe +11 (agile, sweep), Damage 1d8+4 slashing plus Rend Flesh
Melee 1 Serrated Chert Dagger +11 (agile, versatile P), Damage 1d4+4 piercing plus 1d4 persistent bleed
Ranged 1 Throwing Flint Knife +9 (thrown 20 ft.), Damage 1d6+4 slashing
Flint Flurry 2
The warrior makes one Strike with their Macridi Flint Axe and one Strike with their Serrated Chert Dagger against the same target. Both attacks count toward the warrior's multiple attack penalty, but the penalty doesn't apply until after both attacks are made.
Rend Flesh
When the warrior deals slashing damage to a target with a melee Strike, the target must succeed at a DC 18 Fortitude save or suffer 1d4 persistent bleed damage as the micro-serrated flint creates jagged, open wounds.