S2-E3 — The Servants’ Stair Challenge
PF2e Challenge
The Servants’ Stair Challenge
Primary CheckStealth, Thievery, Acrobatics, or Athletics DC 16
ProgressAchieve 3 successes before 2 failures. Every 2 rounds of delay adds one escalation, but never removes the route forward.
Critical SuccessThe party crosses unseen and chooses who scouts S2-E4.
SuccessThe party reaches the landing quietly.
FailureA service tray cracks and releases a choking ash cloud; movement continues.
Critical FailureA bell rings and a moderate patrol enters the stairs; it withdraws after 3 rounds.