Map encounter 1

Meeting Lord Greymark

The meeting room overlooks Greyford's market bridge. Rain taps against the high windows while Lord Greymark pins a city map flat with one gloved hand. His other hand rests near a sealed worker's key, a city writ, and two hooded lanterns.

Use This Marker For

  • Showing the players where Greymark Hall sits in relation to the bridge, watch house, market, and old dungeon road.
  • Starting the patron briefing without turning the whole city map into a combat encounter.
  • Letting the GM click marker 1 later when players ask where the job began or where to return for payment.

Meeting Beats

OfferGreymark asks for quiet investigators before rumors reach the market crowd.
AuthorityHe provides a city writ, two lanterns, and limited permission to question guards or workers.
QuestionPlayers can press him about the sealed dungeon, missing scouts, family records, or the worker's key.
GM note: keep this as a social encounter. The pressure comes from secrecy, missing scouts, and the map's old dungeon road, not from a fight in the hall.