The 2e-WG Big Test
Pathfinder Second Edition

Player syndication

Snapshot · Oct 8, 2026, 3:31 PM

  • The 2e-WG Big Test
    • Acts
      • actA1a1
        • encounterE1Encounter at Farpoint
          • shopMagic Shop (city, lvl 7)
          • shopManual Shop
    • Trash
      • shopAlchemical Shop (city, lvl 7)

Manual Shop

Merchant · Adventuring Supplies

The Adventurer's Supply Counter

General Equipment, Alchemical Supplies & Useful Curiosities

Shelves and counters are crowded with the practical necessities of an adventuring life. Coils of rope, lanterns, packs, tools, and small wooden crates occupy every available surface. A glass-fronted cabinet holds the more expensive merchandise, each item labeled with a handwritten price.

"If you know what you need, ask. If you don't, tell me what trouble you're expecting and we'll find something suitable."

Adventuring Essentials

Item Level Price
Adventurer's Pack01 gp, 5 sp
Climbing Kit05 sp
Grappling Hook01 sp
Lantern (Hooded)07 sp
Crowbar05 sp
Healer's Toolkit05 gp
Thieves' Toolkit03 gp

Alchemical & Consumable Supplies

Item Level Price
Elixir of Life (Minor)13 gp
Antidote (Lesser)13 gp
Antiplague (Lesser)13 gp
Alchemist's Fire (Lesser)13 gp
Acid Flask (Lesser)13 gp
Holy Water13 gp

Special Orders

The merchant can arrange delivery of additional common equipment from regional suppliers. Items beyond the shop's usual inventory may require advance payment and several days for delivery.

Regular Stock: Common equipment through item level 2.

Limited Stock: Common level 3 items may be available by request.

Uncommon & Rare: Requires GM approval, appropriate access, or a special supplier.

GM Note: Item names are intentionally unlinked so AMBA can handle item recognition and searching independently. Listed prices are standard retail prices.

Read-only syndicated snapshot · Player syndication · Syndicated Oct 8, 2026, 3:31 PM. Content updates when the author syndicates again in Adventure Maker.

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