Guild Master
Runs the Guild’s fee-collection and administrative post. Influential: his favor or dislike affects treatment by Keep personnel. Four fanatical Guild men-at-arms obey his orders. Guild dues and artisan travel fees are in the original narrative.
Primary location: 16 — Guild House
Original statistics: Guild Master and Clerks. The linked existing block remains the counted encounter source.
Source inventory and valuables
Source: B2, keep:16, PDF page(s) 11. Role titles retained; no personal names or unstated mechanics invented. Original encounter narrative retained.