Original Basic D&D statistics — B2
| Armor Class (descending) | 4 due to leather armor, ring of protection +1 and Dexterity 17 |
|---|---|
| Hit Points | 15 |
| Attacks | 1 at + 2 |
| Damage | 3-8 |
| Morale | 10 |
Mad Hermit: (3rd level thief, AC 4 due to leather armor, ring of protection +1 and Dexterity 17, hp 15, #AT 1 at + 2, D 3-8, ML 10.) The hermit has a 30% chance to move silently and a 20% chance to hide in shadows. His madness gives him a +2 bonus to hit and a +2 bonus on damage (thus the bonus for striking from behind is + 6 to hit, and double normal damage + 2 points). He carries no treasure (other than the ring he wears!).
Source: 4 — The Mad Hermit; Original B2 statistics. Unlisted statistics have not been invented.